SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-03-12, 11:50 AM   #16
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
Default

Quote:
Originally Posted by stegotgame View Post
LOL, this made me laugh. Doesn't the game start AFTER the bombing of PH? Did this require a mod to start at an earlier date or something? Sorry for the noobish questions.....I've joined the SH game far too late but am really digging it so far.
there is a mod for pre December 7th start datec reated by fred8615 (the captain who created all of the radio station music mod downloads.) Here is the link. http://www.subsim.com/radioroom/show...717#post864717 RSRDC contains the TF that attacked Pearl despite the fact that the attack predates the start date of the stock game. So, how do you combine RSRDC with the stock game to intercept it? Easy. Fred's mod solves the problem, and gives you a chance to intercept it. I witnessed (i.e. saw with my eyes while glaring through the Attack periscope) part of the Yamamoto's TF cruise by in the predawn hours on December 7, 1941, around 5 a.m., but I missed it when it headed home, as it was still dark after the TF launched the attack aircrapt. Unfortunately for my boat and subsim lore, the TF changed position, and I could not catch it. The TF was moving fast. Really fast. But when they reached the Bungo Strait, old armistead was waiting for them, the lucky b........! He gets all of the glory. It's not fair, as I, like Achilles fleet afoot at the Battle for Troy (cross reference the Iliad written between 700-1100 BC), am the Great Warrior, who lays waste to thine enemies, and the Barbarinna is my feared WEAPON OF DESTRUCTION. (Is it time for me to take my pills yet, Doc?)

Last edited by I'm goin' down; 03-03-12 at 12:18 PM.
I'm goin' down is offline   Reply With Quote
Old 03-03-12, 02:04 PM   #17
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

Lurker did a nice job with the Pearl Attack , but as I see no way you can attack it from Pearl without Fred's mod, but if you haul arse from Manila to the Bungo at flank speed you can intercept it. Been some while since I looked, but I think he only did the ships, not the planes.
Armistead is offline   Reply With Quote
Old 03-03-12, 03:30 PM   #18
WernherVonTrapp
Admiral
 
Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
Default

Quote:
Originally Posted by Armistead View Post
Well, it's hard to determine if it's less realistic as we lack several real factors due to code, certainly more realistic than stock where contacts constantly show. Obvious we had the benefit of reading Japanese code and know many times where convoys were and if subs were near they would be sent a message and placed near the position, but messages weren't sent to every sub, just those in or near that area that could attack.

Seldom was anything mentioned of upcoming battles if we had the info, the need was to protect the fact we could read the jap code, so skippers were often in the dark to as why they were where they were, but they caught on later war and many figured we were reading their code.
Actually, it wasn't until the battle for Midway that we had any kind of grasp over the Japanese code, thanks exclusively to Commander Joseph Rochefort, whom Nimitz decided to keep on active duty after the post Pearl Harbor naval purge. Still, shortly after Midway (I don't recall the exact timeframe), Yamamoto suspected that the IJN code may have been compromised and subsequently changed the code (according to some accounts, others say the code change was a matter of protocol/course).
As far as the fleetboats were concerned, I have read accounts that say the early war intelligence was often incorrect or unreliable. Now this is probably not even taken into account in the Stock version and I'm not sure if the mods address this, but the unreliability of these reports was cause enough for me to ignore most of the "contact reports" unless I already knew it was trustworthy.
__________________
"The journey of a thousand miles begins with a single step."
-Miyamoto Musashi
-------------------------------------------------------
"What is truth?"
-Pontius Pilate
WernherVonTrapp is offline   Reply With Quote
Old 03-03-12, 08:10 PM   #19
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

Quote:
Originally Posted by WernherVonTrapp View Post
Actually, it wasn't until the battle for Midway that we had any kind of grasp over the Japanese code, thanks exclusively to Commander Joseph Rochefort, whom Nimitz decided to keep on active duty after the post Pearl Harbor naval purge. Still, shortly after Midway (I don't recall the exact timeframe), Yamamoto suspected that the IJN code may have been compromised and subsequently changed the code (according to some accounts, others say the code change was a matter of protocol/course).
As far as the fleetboats were concerned, I have read accounts that say the early war intelligence was often incorrect or unreliable. Now this is probably not even taken into account in the Stock version and I'm not sure if the mods address this, but the unreliability of these reports was cause enough for me to ignore most of the "contact reports" unless I already knew it was trustworthy.
If you get a contact in game it's realiable, anytime a group is built in the ME you can choose if the contact will show or not, stock shows many, RSRD less, but you get more later on. Still, subs were given lot's of contacts on groups once we got the code down, I often wonder if RSRD should have more, because over all you don't get many of them.
Armistead is offline   Reply With Quote
Old 03-03-12, 08:43 PM   #20
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
Default

I like searching the internet for the battles, and then checking to see if RSRDC programmed them. So far, RSRDC is on the money, including two carriers that entered the Coral Sea at 3 a.m. during that battle. I thought it was great!!
I'm goin' down is offline   Reply With Quote
Old 03-03-12, 09:45 PM   #21
WernherVonTrapp
Admiral
 
Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
Default

Quote:
Originally Posted by Armistead View Post
..., anytime a group is built in the ME you can choose if the contact will show or not,...
I don't understand. What do you mean by, "you can choose"?
__________________
"The journey of a thousand miles begins with a single step."
-Miyamoto Musashi
-------------------------------------------------------
"What is truth?"
-Pontius Pilate
WernherVonTrapp is offline   Reply With Quote
Old 03-04-12, 02:49 AM   #22
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

Quote:
Originally Posted by WernherVonTrapp View Post
I don't understand. What do you mean by, "you can choose"?
Well, I use mostly the batch editor, but with the ME or batch when you build a group you have settings to choose if you want that group to show up as a "contact" during the game. Simply, when you get contact reports for the battle of PS you'll get several contact reports of the groups moving giving you location, that's because it was set to show as a contact when the group was built. They're some other factors you can set as well, probablity, priority, etc..
Armistead is offline   Reply With Quote
Old 03-04-12, 03:29 AM   #23
WernherVonTrapp
Admiral
 
Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
Default

Ahh, OK, got it.
__________________
"The journey of a thousand miles begins with a single step."
-Miyamoto Musashi
-------------------------------------------------------
"What is truth?"
-Pontius Pilate
WernherVonTrapp is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:27 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.