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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Navy Seal
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Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Silence! You won't have my soul just yet. *shakes fist*
![]() Gonna take at least a few more years of hyperbolic marketing and time-honered franchises being turned into generic FPS games...
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Contritium praecedit superbia. |
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#17 |
Commodore
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Location: Michigan, USA
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Bioware's new hit Dragon Age of Duty isn't going to be enough for you Arc? lol.
Also a Maxis without Will Wright, I don't have much confidence in that. Add in EA and it just spells disaster. I swear the executives at EA are just like, "That sounds like a great idea for a game, get a team on get something rolling and on the shelves by next spring. Now for the important part.. lets plan the DLC." |
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#18 |
Soaring
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I must assume that EA will delete the title off the wishlist of many people by infesting it with Origin or some crap like that.
But Sim City in general - oh my, where has all the time gone? Is it really over 20 years? I was so addicted to the first, and two later versions as well. I still run a CD occassionally, with the soundtrack of the latest two incarnations. Some tunes were extremely charming.
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#19 | ||||
Ocean Warrior
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Location: Miami, FL
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Details:
http://pc.ign.com/articles/121/1219911p1.html Quote:
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#20 |
Ocean Warrior
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Location: Miami, FL
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Some text on the matter and a trailer:
http://www.rockpapershotgun.com/2012...ty/#more-97828
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#21 |
Soaring
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The control logic for traffic and passenger transportation is an issue to be looked out for, thing slike what routes people, take, and where they chnage from bus to subway - or not, and why.
In the past, these were anything but near to "optimal".
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If you feel nuts, consult an expert. |
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#22 | |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Back From Simulation City: Inside Maxis’ Glass Box
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Contritium praecedit superbia. |
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#23 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Downloads: 53
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Contritium praecedit superbia. |
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#24 |
Navy Seal
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Location: Houston, TX
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Hmm....it seems to be on the right track...it *is* EA though. My optimism remains cautiously guarded.
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#25 |
Lucky Jack
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It does look kinda nice.
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#26 |
Ocean Warrior
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Location: Miami, FL
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http://www.gametrailers.com/video/gl...simcity/728271
Thingy on Glass Box.
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#27 | |
Lucky Jack
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#28 |
Ocean Warrior
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Location: Miami, FL
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![]() Mine is direct-er. ![]()
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#29 |
Ocean Warrior
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You know what I would like to see? A Simcity game that started in the 50's or 70's and let you play until the 2020's or the like. A bit like Tropico, but in SimCity. I've always been fascinated with simulations that take you threw time(RailTycoon etc.).
It would be nice to start a city in typical 50's design, and watch as the buildings,cars, and utilities get updated as you progress.
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#30 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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We Take A First Look At: SimCity
SimCity To Be Crippled By Always-On: Let***8217;s Change This Wonder what the second implies; simply launching it through Origin like it goes with Steam, or actually requiring an active connection. If it's the second, I ain't touching it. I've been through that with Ubi, with SH5 and SC: Conviction. Usually it wasn't my connection that kept me from launching the game, but their services being down. I'm not paying them only to be locked out because of their screw-ups, or the misguided actions of internet "vigilantes". If I pay them for a sevice, I expect a service, not an inconvenience.
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Contritium praecedit superbia. |
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