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Old 01-23-12, 04:25 AM   #16
Magic1111
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Interesting Thread privateer, I like it!

Best regards,
Magic
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Old 01-23-12, 05:50 AM   #17
Kapitän Schneider
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Quote:
Originally Posted by privateer View Post
Funny you should mention the Humbar Forts.


When working on the GWX for SH4?
We started many new things on Forts and such in the Channel and on the Atlantic Wall.


There's one Old Fort in the Channel that I'm going to buy when I hit the Mega Millions Lottery.


http://www.doctorwholocations.net/lo...nomanslandfort
It's pretty set up now as I understand.
Of all the places in the world, you want to live on one of Palmerston's Follies.

If you ever end up living the dream on one of them, living in Portsmouth i'll give you this piece of advice, don't go swimming in the sea, use the swimming pool that's hopefully on the fort. A mate of mine went swimming off of southsea beach a few years ago and got a condom stuck to his face!

I have to say it was very funny at the time, but thats the kind of thing that will put you in therapy.
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Old 01-23-12, 06:06 AM   #18
Jimbuna
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Great thread/idea Jeff
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Old 01-23-12, 09:46 AM   #19
urfisch
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great stuff, you did!

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Old 01-23-12, 11:48 AM   #20
Madox58
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I'm not going anywhere nor retiring from messing with SH Games.
Just reminiscing a bit as another year has rolled by much to quickly!


And again, I hope any new Modder starting out gains confidence seeing this thread.

I was trying to think of something I did that was an original idea of mine alone.
I can only think of one thing and I never released it to anyone.
I was mostly messing around with ref's Terrain Editor when the Sci-Fi bug hit me.
I saw one of those 'The Germans had Flying Saucers' things they have on different channels from time to time.
Neu Schwabenland was carved into the South Polar region with the Terrain Editor. I covered the whole area with a 3D mesh so you could not spot it with the external view camera.
The ONLY evidence I have left of this 'playing around' are the images below.



What's a Secret Base without a Haunebu?
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Old 01-23-12, 11:51 AM   #21
von Kinderei
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die Glocke


This thread needs to be made into a " sticky "
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Old 01-23-12, 12:09 PM   #22
Madox58
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With the release of skwasjer's S3D the need for Hexing things was mostly gone.
(There are a few areas that still need Hexing as S3D can not address them.
But that's for later on.)

I mostly enjoy, and can concentrate on, working with the 3D stuff now that people can work the files themselves.

Another thread caught my interest and 'Kurfurst's Schnelltauchback' was the result.


This is another one I've never really finished to my satisfaction. I do still have the files for this though and may get around to tweaking it.

Ace's was doing some great work blending different mod's for the Turms into a workable package. Along with that headache?
He was adding new ideas of his own useing different 3D models from the Game.
The MG-34 on the Turm was one of those ideas the Community brought up.
The original in Game model just don't cut it when you view it that way.
I like doing Weapons so I threw this out as a 3D mesh for anyone to use as they wished.


Ace's and TestPilot both took advantage of the offer.

I'd like to make this usable in Game at some point.

I have to point out that danlisa and Dowly have been giveing me pointers on textureing when ever I ask them for help.
Both are still my 'Main Go To Guys' when it comes to PhotoShop stuff.
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Old 01-23-12, 12:21 PM   #23
A6Intruder
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Quote:
Originally Posted by privateer View Post
With the release of skwasjer's S3D the need for Hexing things was mostly gone.
(There are a few areas that still need Hexing as S3D can not address them.
But that's for later on.)

I mostly enjoy, and can concentrate on, working with the 3D stuff now that people can work the files themselves.

Another thread caught my interest and 'Kurfurst's Schnelltauchback' was the result.



Hi Privateer,
i love this sub and would really appreaciate if you could finish it!
Thanks in forward.
Best regards
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Old 01-23-12, 12:22 PM   #24
SquareSteelBar
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Quote:
Originally Posted by von Kinderei View Post
die Glocke ...
No, no - it's 'Der Blaue Klaus'

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Old 01-23-12, 01:06 PM   #25
Madox58
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I have a bad habit of starting things then never finishing them.
Sometimes it's a lack of interest or real life gets in the way.
The 1st exhaust for the Subs from the 'Way Back Machine'



I was travelling alot doing Commercial Flooring all over the U.S. and did not have the time to finish or release this.
TDW took it up and released his versions and much more really neat stuff as time rolled on.


There was alot of work on GWX 4 that was lost or misplaced.
Never to be seen again.

Well, ref's Type IXC and VIIA have been seen.
As I stated earlier, there was alot of work on the Atlantic Wall.
This is the only thing I have an image of.



Something else still sitting on my HD's to be finished someday.
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Old 01-23-12, 01:09 PM   #26
danasan
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Hi Privateer,

first of all, I'd like to thank you for all the great mods. I'd say, there not a single guy and Frau, of course, who is playing without work done by you.

As a German, I'd say that Neu Schwabenland is a nice concept. So why not release that?

"For historical reasons" would be your answer. Well, the concept itself is not a secret, but its a fact today. Or, were do you think the thing that came down in Roswell / New Mexico 1947 did come from? A weather balloon....

As a guy from Flensburg, I'd like to see the Naval Academy at Muerwik ingame.

Why, you ask? Well, it has been one of the torpedo schools, some uboats were here and been scuttled at the end of the war. The Grand Admiral Karl Dönitz assumed the office of President (Reichspräsident) of Germany from May the 1st until May the 23th 1945, when he was arrested there. And it is likely the largest building in Flensburg. Oh, and all the sea traffic caused by the evacuation of Ostpreussen.

I often take a break with my uboat here in Flensburg for a cup of coffee and for being awarded the newest self-knitted tea-cozy made by my girlfriend.
There are already so many bridges, bunkers, pens and other land units in the game, but Flensburg is all empty.

Well, I have seen a computer before, but no idea where to start a model of a building... But you did ask.


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Old 01-23-12, 01:53 PM   #27
Madox58
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Neu Schwabenland and all the 3D Models disappeared along time ago.
Not sure how it happened but I think I deleted a folder and forgot it was
all in there.


I like the Naval Academy.


I took some time and did a few buildings for a different Game.




I've been thinking of doing a building of some sort for SH3 and that looks like a nice challenge.


I'll have to start collecting images and hopefully some type of floor plan or layout of it.
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Old 01-23-12, 02:03 PM   #28
von Kinderei
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I'd love to have a totally functioning MG 34
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Old 01-23-12, 02:33 PM   #29
Madox58
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There's some stuff on my YouTube page also.
http://www.youtube.com/user/PrivateerGWX

I'd think everyone has seen most of them in Game at some point.
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Old 01-23-12, 03:28 PM   #30
Sailor Steve
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I usually don't like it when people make demands for something they won't learn themselves, but I finally worked up the courage to ask for something you mentioned ages ago - the animated lifeboat. I much prefer the liferaft mod that you guys finished, but I've been using Iambecomelife's version instead, just because it has the big boat along with the rafts. I remember you saying that you were working on a full-sized animated boat, but never finished it.

Puleeeeeze?
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