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Old 10-29-11, 06:13 PM   #16
Rockin Robbins
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Quote:
Originally Posted by Armistead View Post
One thing that has been an issue for me is the size of the sun, you can see some sun in your pics, but I've played with making mine a lil bigger at dawn and dusk transitions...
Why would you want to do a thing like that?
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Old 10-29-11, 06:57 PM   #17
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Originally Posted by Rockin Robbins View Post
Why would you want to do a thing like that?
Because it can be done. Seriously, I've played with numerous different sizes, but you can change the size of the sun during the day, smaller higher in the sky to bigger at sunset, although I admit that one is too big, but I still say the ones we have now are too small at sunset, however I haven't checked if env mods now use one size or actually changes the size several times during the day.

Obvious time of year and location would come into play. Looking at some sunset pictures on the net the sun is much bigger than others.
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Old 10-29-11, 08:51 PM   #18
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The size of the sun in pictures is more of an optical illusion than anything - they're often taken at a very narrow field of view. My own preference in SH3/4/5 is playing the game with narrower camera angles than default (30-40 instead of 60-70 degrees that the default game offers). Makes things a little more cinematic-looking.
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Old 10-29-11, 08:55 PM   #19
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Quote:
Originally Posted by CCIP View Post
The size of the sun in pictures is more of an optical illusion than anything - they're often taken at a very narrow field of view. My own preference in SH3/4/5 is playing the game with narrower camera angles than default (30-40 instead of 60-70 degrees that the default game offers). Makes things a little more cinematic-looking.
You got a SS to show.
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Old 10-29-11, 10:29 PM   #20
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Many





This is otherwise-unaltered TMO. Just personal preference on my part - I like narrower angles. They're worse for situational awareness, but better for cinematics.
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Old 10-29-11, 11:57 PM   #21
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Doe's look better, did you change any other settings? The halo seems to blend better
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Old 10-30-11, 01:09 AM   #22
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Nope! It could be just a side effect of drivers. Also those screenshots also have a bunch of options turned off (like volumetric fog, post-processing) since they're from my laptop which doesn't handle them too well. AFAIK Ducimius tweaked TMO graphics to work mostly without those enabled anyway.
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Old 11-03-11, 06:59 PM   #23
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Crackin shots Ducimus
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Old 11-04-11, 12:24 PM   #24
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I think having the sun larger for dusk and dawn is not only cool but accurate anyway. The atmosphere naturally gives the sun and the moon this illusion of being larger when the spheres are both at the horizon. I have always been happy with the sun in Real Env as it seems to do just that.
As far as the water color (Real Env), it could use some adjustment as it is very blue, strikingly so during clear weather. Some of the other water colors during storms and other weather are very good. I seem to remember one really good water color in Vanilla 1.4 but it was only there during the first day or so of a patrol.
Anyway, Ducimus! Rock on wit da pics!! These are some great shots for all the modders who can fiddle with the ENV folders.
And if you see any DD's out there,...well, "time to get some sleep".
D40
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