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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Another thing to try is turn particles down as low as possible/off in the in-game menu, as they're extremely system intensive (at least on my machine)
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#17 |
中国水兵
![]() Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
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#18 |
Planesman
![]() Join Date: Jul 2008
Posts: 181
Downloads: 476
Uploads: 0
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going to reinstall see if it will halp?!
So with game reinstall now getting 34 with shadows on and 32 with shadows off Help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Last edited by dem; 08-19-11 at 11:14 PM. |
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#19 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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I have heard the human eye cannot really see much above 30 fps anyway, and my experience has been this. If my games stay at a steady rate, it is easier to deal with low fps than (like 20s or so) than it is to deal with fluctuating frame rates. At least for me that is the case.
I would more use the processing power to attain and maintain 30 fps, and have the rest of the power to pre render, or do some other computation. |
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