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Old 06-20-11, 12:27 AM   #16
Anvart
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Quote:
Originally Posted by urfisch View Post
thanks, anvart. but this only means, the texture animation will run constantly, if assigned, right?
... so as in SH4 and SH5... and look #13.

About particles system (funnel's smoke, damage smoke etc), in SH3, SH4 and, i think, in SH5 (but with better graphics level) uses the same mechanism of particles generator with (on base) a sequence of moving textures. I do not have SH5 so I can only assume...?
...
This controller (AnimatedTexture) can be viewed as similar to TextureAnimationData (Type 10/6) in SH4.
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Moses said: "Don't create yourself an idol"...

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Old 06-20-11, 01:21 AM   #17
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@ Anvart : Regarding indifference, your posts are clear to a minority of the forum members who are skilled modders. And I'm afraid most people (such as I am) just need to see it live in game cause we just don't have the slightest idea of what is now accessible through your mod. Personally I'm a bit dumbstruck.

Can't wait to see a video featuring this improvement of yours !
Hi, Alex.
This addition does not require specific knowledge of programming, coding or similar rubbish...
To use it requires a basic knowledge and ability to work in 3D (simple object) and, as example, in Photoshop...
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Old 06-20-11, 01:41 AM   #18
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Ta, for the quick elaboration Urfish!

Yeah, I see the nifty-ness of this addition. The possibilities are quite...epic!

And kudos to anvart for makin' it possible!
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Old 06-20-11, 02:58 AM   #19
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Excellently, Myxale.
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Old 06-20-11, 03:54 AM   #20
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Old 06-20-11, 03:11 PM   #21
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Moin Anvart,

Kudos to you for your information. It happens that I´m experimenting with animated textures for some time now, trying to analyze it. I was fiddling with an animated texture I "borrowed" from SH4. It worked in SH3 too, but I had troubles making it work with stuff I imported as AniTexData. Quite a coincidence you too are playing with that at the moment. Thanks for sharing the file with the community.

Btw, you´re writing it is a simple AniTex Controller and that only 4 vertices are processed. Are you referring to your example, or is this controller able to process "only" 4 tex vertices? Sorry if this question seems to be dumb, but I had no time to test it yet.


@Privateer:
thought I would never see you again around here.


Regards,
DD
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Old 06-20-11, 03:19 PM   #22
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@Privateer:
thought I would never see you again around here.

Regards,
DD
Oh he still pops in from time to time...just not so noticeable
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Old 06-20-11, 03:21 PM   #23
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Moin Jim,

long time no see either. Hope you´re well.


@Anvart:
do you have your new computer yet?

Regards,
DD
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Old 06-20-11, 03:39 PM   #24
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Moin Jim,

long time no see either. Hope you´re well.

Regards,
DD
Moin Mate

Hoping the family are doing well
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Old 06-21-11, 04:09 AM   #25
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good to see comrades of the old crew here...

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Old 06-21-11, 11:55 AM   #26
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Quote:
Originally Posted by DivingDuck View Post
...
@Anvart:
do you have your new computer yet?
...
No, I do not have a new computer.
... and I do not have access to my database on the disks (RAID 0).
On current machine I can not do anything, and on the current hard drive I do not have needed disk space.
Quote:
Originally Posted by DivingDuck View Post
...
Quite a coincidence you too are playing with that at the moment.
...
Btw, you´re writing it is a simple AniTex Controller and that only 4 vertices are processed. Are you referring to your example, or is this controller able to process "only" 4 tex vertices?
...
I tested this controller when i been doing lighted (lit) ships.
The glow of the lantern (simple halo object) been changed from white to green, yellow and red...
Some time ago I by chance found this stuff on one of my CD and I made up it for S3D.
I decided to publish this stuff when I understood I will not publish any mods in the near future... or never.

P.S. And you're still not solved mine riddle... about a magic box...(?)
... it's a hint of another solution...
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Moses said: "Don't create yourself an idol"...

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Old 06-21-11, 02:50 PM   #27
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Moin Anvart,
Quote:
Originally Posted by Anvart
I tested this controller when i been doing lighted (lit) ships.
The glow of the lantern (simple halo object) been changed from white to green, yellow and red...
Some time ago I by chance found this stuff on one of my CD and I made up it for S3D.
I decided to publish this stuff when I understood I will not do any mods in the near future... or never.
So, you would be okay if I´d use it for any mod to come?

Quote:
Originally Posted by Anvart
P.S. And you're still not solved mine riddle... about a magic box...(?)
... it's a hint of another solution...
Now that you mention it, I faintly recall a riddle of yours. But I have to dig for it, as I do not quite remember what it was. Only thing I know, it was related to the CR interior, to the food crates in particular. Right?

Regards,
DD
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Old 06-21-11, 02:58 PM   #28
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Originally Posted by DivingDuck View Post
Moin Anvart,

So, you would be okay if I´d use it for any mod to come?
What is it "okay"... Maybe I'm writing unclearly?
Quote:
Now that you mention it, I faintly recall a riddle of yours. But I have to dig for it, as I do not quite remember what it was. Only thing I know, it was related to the CR interior, to the food crates in particular. Right?

Regards,
DD
You are right...
... but now it's your problem...?
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Old 06-21-11, 03:01 PM   #29
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Quote:
What is it "okay"... Maybe I'm writing unclearly?
Just wanted to make sure you have no objections if I use AniTexControllers in any future mod.
Quote:
You are right...
... but now it's your problem...?
Unfortunately.
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Old 06-21-11, 03:11 PM   #30
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Just wanted to make sure you have no objections if I use AniTexControllers in any future mod.
huh ... OK, read again everything I wrote above...
Quote:
Unfortunately.
Ha-ha... remember my opinion about the disappearance of food in OH.
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