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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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![]() Mchalo12,I had asked in past and someone posted a link to a possible fix but I didn't advance on it.What I am talking about is taking away the bino stabilization away.It really adds to the effect of being on deck in storm with water streaming down the lenses if it also moved with the sway of the ship.I understand the fact that most people play with stabilization on for all 3 scopes though....even though I do not.
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#17 | ||
Medic
![]() Join Date: Sep 2010
Posts: 160
Downloads: 25
Uploads: 0
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#18 |
Gunner
![]() Join Date: May 2010
Posts: 94
Downloads: 43
Uploads: 0
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Hi,
the vaule you are looking for is binocular -> restricted rotation -> Tight set the value to "true" in order to take the stabilisation away. I did this in my game, too. You should also change the minimum elevation (-50) in order to be able to compensate the waves. The issue with the radius value is quite funny, perhaps the game does not like a value of zero and therefore changes to full sceen effect? Did you ever try a very small value? Best regards, MCHALO12.
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#19 |
Medic
![]() Join Date: Sep 2010
Posts: 160
Downloads: 25
Uploads: 0
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No, I didn't. Uzo effect also works with 0,0. I will try later those values.
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#20 |
Grey Wolf
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My apologies, i didnt mean to sound like i was accusing you of using my mod! I was actually rather pleased someone else had done it since as you say the links to my version are very dead.
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#21 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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It hasn't been done though.Just talked about
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#22 |
Gunner
![]() Join Date: May 2010
Posts: 94
Downloads: 43
Uploads: 0
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Hi flakmonkey.
I also want to apologize for the perhaps a little too harsh tone I used, I just wanted to make clear that I did not use any of your work... I just want to improve the game, there isn't any point in getting famous by using the archievements of other people in my opinion... By the way flakmonkey, is there any chance we will be able to see your type IX interior some day? Your interior of the type VII is so amazing, I think everyone would love to see the one of type IX! @wolfstriked: as mentioned before, just send me the cameras.dat of GWX, an I will implement the changes! Best regards, MCHALO12.
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#23 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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Sounds good MCHALO12.I will send you the file when I finally decide what UI mod I will settle on.
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