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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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I can. It's jpg and the link for the full size map :- http://www.gamefront.com/files/20179476/SH3_MAP.jpg Here is a preview :- ![]() ![]()
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#17 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#18 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#19 | |
Mate
![]() Join Date: Mar 2011
Location: Boston, MA
Posts: 52
Downloads: 90
Uploads: 0
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I have the same issue...both my flak gunners consistantly fire 30+ meters below thier intended target(s)...makes having a 2nd flak gun useless... Woud IRAI fix that? |
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#20 |
Black Magic
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#21 |
Mate
![]() Join Date: Mar 2011
Location: Boston, MA
Posts: 52
Downloads: 90
Uploads: 0
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oh, I see..thanks
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#22 |
Seaman
![]() Join Date: Jun 2011
Posts: 36
Downloads: 212
Uploads: 0
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Is anyone going to make a mod for the Kriegsmairine map? Perhaps replace the shipping chart with it? or did i miss something?
The link to the map download is broken btw |
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#23 |
Electrician's Mate
![]() Join Date: Jul 2011
Posts: 134
Downloads: 2
Uploads: 0
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my gunners can get a bead on the plane just fine. but they fire below it. when i take control, i can fire well above it. it's an aiming issue with the ai.
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