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Old 03-07-11, 06:57 PM   #16
mobucks
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Indeed, big waves in vanilla do send crew off gun, but you can keep re-ordering them back on, or if you are controlling gun, they will come back again automaticly. In reality, the guncrew would be gone forever.

The behavior I seek is if waveheight/wind exceeds X, than message "Cannot man the deck gun, too rough seas" or whatever, and no crew goes to deckgun. It would not be related to the sub bow catching a big wave.

Going to keep looking at files.
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Old 03-08-11, 02:46 AM   #17
Rongel
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Quote:
I tested this in a historical mission (had to reload to get the wave height to take effect) and each big wave sent crew off the gun.
Ok, great! As soon as I finish my patrol I'll reinstall TDW's UI. This is better than nothing.

Mobucks, it's nice to know that deck gun is under work. Sometimes I think I'm the only one raving about it! My attempts to destabilize the deck gun are now on hiatus, because I want to keep my sanity. Well, I managed to limit the stabilization so you have to wait that the boat is leveled. Zoom view is still magically fixed on horizon.
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