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Old 09-22-12, 08:06 PM   #16
bell117
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Default won't work

I'm on auto and want to attack targets in a storm can't see **** doesn't even recognize the ship, other then a gray outline, I use sonar to send bearings doesn't lock on. I tried everything else even the target map and still not locked on and i did find a way to line up a shot but it just bounced right off and with duds off "?"
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Old 09-23-12, 05:50 AM   #17
Jimbuna
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In that situation I wait until I've enough readings to plot their mean course then race to an estimated point of arrival ahead of them, submerge and track very carefully with the hydrophones.

When your confint they are 90 degrees off your bow fire a spread of two with a 5 degree.
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Old 09-23-12, 09:45 AM   #18
bell117
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Default it's auto

it's on auto lock so i can't give readings manually
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Old 09-23-12, 09:55 AM   #19
Jimbuna
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Turn the auto lock of then.
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Old 10-02-12, 07:54 PM   #20
whyme943
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Quote:
Originally Posted by bell117 View Post
I'm on auto and want to attack targets in a storm can't see **** doesn't even recognize the ship, other then a gray outline, I use sonar to send bearings doesn't lock on. I tried everything else even the target map and still not locked on and i did find a way to line up a shot but it just bounced right off and with duds off "?"
Being someone who also use auto, here's my advice: Run below the surface with periscope up. When you see the ship on your map, you know it's within the "visible range" according to the game. When this happens, go into periscope view and spin around your scope until you see a yellow arrow on your HUD. Press L to lock your periscope on this target. You can then set your torpedos for depth, speed, etcetera while the game targets for you. Fire, and it should hit.

The torpedo you fired probrably wasn't a dud, It just hit at such a shallow angle that the trigger didn't fire. It's not a dud, It's just that even good torps can have their triggers fail to detonate. Personally, I'd reccomend using magnetics in the future.
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