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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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THANK YOU Magnum!
You've done a grat job!!! Thanks again! ![]()
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"Memento Audere Semper"
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#17 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity |
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#18 |
Commander
![]() Join Date: Jul 2010
Location: Spain
Posts: 455
Downloads: 87
Uploads: 0
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Thank you very much, Magnum
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#19 |
Officer
![]() Join Date: May 2010
Location: Germany
Posts: 237
Downloads: 167
Uploads: 0
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Hi everyone!
Are these two mods: - IRAI - Environmental MOD recommended or needed for this campaign? I have installed both now in order to use the new campaign and got a CTD yesterday in the mediterranian campaign. I have been reading a lot of CTDs due to the Env mod and I am not sure if that is causing it... (By the way: I started a new campaign yesterday and I will at all costs avoid the mediterranian campaigns as they are really bad! I have been searching for Rommels supplied for weeks, I am fed up with it. So if this problem only occurs there, I can also ignore it). Meldric |
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#20 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Booth are recommended. Is mandatory to have them only for a improved gameplay experience because IRAI deal with the retard stock AI and Enviro mod add some awesome weather improvements that will make the campaign much more interesting.
This is not a Mediterranean campaign (make sure you play Open Horizons and not Mare Nostrum), you have only 1 tonnage mission there near Gibraltar. We all felt frustrated that in the stock campaign we are summoned/spawned to the Mediterranean sea, instead of letting us feel the thrill of passing the Gibraltar blockade, the nightmare of all u-boats (remember Das Boot). Now here is the chance and with Enviro mod + IRAI, this trip will be very ... interesting. If you feel like, skip the mission and stay in Atlantic. The campaign will still continue without any penalty, you will miss only 1 or 2 cross on the mission progress bar. Even if you skip all missions in this campaign, you should be able to play it until May 45 without any problem.. just go out on regular patrol and have some fun ![]() |
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#21 |
Officer
![]() Join Date: May 2010
Location: Germany
Posts: 237
Downloads: 167
Uploads: 0
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I know about the campaign. I was just saying that I installed Env mod and experienced a CTD... (that does not belong here) so I asked if it was mandatory. I really like the env mod so I'll give it a try.
Thanks! |
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#22 |
Gunner
![]() Join Date: May 2010
Posts: 94
Downloads: 43
Uploads: 0
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Really great work, with mods like this, SH5 could one day be the game we expected...
Best regards, MCHALO12. |
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#23 |
Soundman
![]() Join Date: Aug 2010
Location: Istanbul,Turkey
Posts: 144
Downloads: 65
Uploads: 0
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has noone passed '43 yet? if yes i will be glad to read some feedbacks about this mod as i am still in early '41.
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#24 |
Lieutenant
![]() Join Date: Apr 2007
Location: Adelaide Australia
Posts: 266
Downloads: 240
Uploads: 0
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Can anybody tell me if this mod is compatible with the Lite Campain mod
Lite Campain LC1.2 I noticed a clash when trying to enable Open Horizons so IM not using OH yet. Thanks
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Captain Stu from Down Under , Down Under ![]() |
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#25 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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They are not compatible. You have to install Lite Campain mod first, then OH and overwrite the files. Fear not, this campaign will not force you to sink the whole allied fleet and have no ridiculous tonnage requirement. You can skip all missions if you want, there is no penalty for that.
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#26 |
Captain
![]() Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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#27 | |
Lieutenant
![]() Join Date: Apr 2007
Location: Adelaide Australia
Posts: 266
Downloads: 240
Uploads: 0
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Thanks , Ill try it out. Stew
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Captain Stu from Down Under , Down Under ![]() |
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#28 |
Navy Dude
![]() Join Date: Sep 2004
Location: Downunder W.A. Sth.of the River
Posts: 174
Downloads: 36
Uploads: 0
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Thanks Magnum for a great up.
Keep 'em coming ![]() ![]()
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Run Silent Run Deep!!!! 01.NSM4 Classic/.RFB v.1.52.1024+Patches 02.RFB Radar HotFix/RSRDC_RFBv15_V420+Patch2 03.Sobers_Better_Rocks & Sand 04.Small_Nav_Tools_w_Chrono 05.Brit_MkVIII_US_Mk28_Torps 06.ROW Sound effects.v.9/Enviromental 5.0 O/S Win10 Pro 64-Bit/Intel 64xQuad Core CPU i7-4790+3.60 Ghz 32gig RAM nVidia GeForce GTX-1650 Ti |
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#29 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Well, I'm thinking about reworking the whole SH5 campaign by removing all those silly requirements about hunting and sinking capital ships. Actually I wanna replace those missions/objectives with something more realistic, like a simple tonnage hunt or something...
Mare Nostrum is the most hated SH5 campaign so it will be the biggest challenge... |
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#30 |
Ace of the deep .
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