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Old 08-25-10, 03:48 PM   #1
Bungmiester
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Default Quick Fix: British subs crash the game

Have just been cruising in the north sea when my sonarman picked up a warship contact, so I set up an intercept point, and when i got within visual range I discovered it was a British sub which is the first one I have encountered in this game, so I thought I would go listen to its engine noise at the hydraphone staton and it ctd. I had some mods enabled and disabled them and tryed again and it ctd again so this is nothing todo with mods me thinks..
Has anyone else had this????
It would appear that if your sonarman picks up a warship contact and you go listen to it at the hydraphone staton and you ctd chances are it could be an enemy Sub

PS Big Thanks to the all modding community
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Old 08-25-10, 05:57 PM   #2
CaptainMattJ.
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Quote:
Originally Posted by Bungmiester View Post
Have just been cruising in the north sea when my sonarman picked up a warship contact, so I set up an intercept point, and when i got within visual range I discovered it was a British sub which is the first one I have encountered in this game, so I thought I would go listen to its engine noise at the hydraphone staton and it ctd. I had some mods enabled and disabled them and tryed again and it ctd again so this is nothing todo with mods me thinks..
Has anyone else had this????
It would appear that if your sonarman picks up a warship contact and you go listen to it at the hydraphone staton and you ctd chances are it could be an enemy Sub

PS Big Thanks to the all modding community
well you could just not listen to its engine. all it is is whoosh woosh and this annoying tone all the time. but those subs are dam hard to hit with a torpedo.

torpedo is overkill though. a torpedo hitting a sub is just gonna pulverize it.
you gotta one vicious sub captain to blow it away with a torpedo. although a deck gun is just as vicious. perhaps letting the enemy off their sub, radioing their position to the enemy, and THEN destroying it would be the "humane" thing to do. although you cant do it in the game...and it would also compromise your poistion. perhaps you use THEIR radio, and claiming they hit a mine or something.
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Old 08-27-10, 09:38 PM   #3
Cerberus62
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Default British subs crash the game

Quote:
Originally Posted by Bungmiester View Post
Have just been cruising in the north sea when my sonarman picked up a warship contact, so I set up an intercept point, and when i got within visual range I discovered it was a British sub which is the first one I have encountered in this game, so I thought I would go listen to its engine noise at the hydraphone staton and it ctd. I had some mods enabled and disabled them and tryed again and it ctd again so this is nothing todo with mods me thinks..
Has anyone else had this????
It would appear that if your sonarman picks up a warship contact and you go listen to it at the hydraphone staton and you ctd chances are it could be an enemy Sub

PS Big Thanks to the all modding community
Confirming - enemy subs lead to a ctd if you try to pick them up with the hydrophones. Went almost mad in the Mare Nostrum campaign (there are LOTS of U class submarines in the Mediterranean!) until I found the reason for the ctd's that I had there again and again.

To make things worse, SH5 seems to be prone to a ctd while loading a savegame file if there has been an enemy sub in the surrounding area at the time you saved the game.
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Old 08-28-10, 11:39 AM   #4
Webster
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this is a great catch that has probably happened to many who didnt put the connection together

now that its been confirmed by someone else as a repeatable CTD issue, the modders will be looking into it and i hope a fix for it will be found soon
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Old 08-29-10, 10:26 AM   #5
DedEye
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Yup,

happened to me yesterday. Spotted a British sub WNW of Scap Flow, dove to peri depth to line up an attack, went to check the bearing on the hydophone and.....CTD!
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Old 08-29-10, 02:08 PM   #6
vickers03
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as a first fix you can delete the file
"NSS_Undine.dsd" in data/Submarine/NSS_Undine

this prevents the game from crashing but
you won't hear anything from the sub.
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Old 08-29-10, 09:30 PM   #7
TheDarkWraith
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Quote:
Originally Posted by vickers03 View Post
as a first fix you can delete the file
"NSS_Undine.dsd" in data/Submarine/NSS_Undine

this prevents the game from crashing but
you won't hear anything from the sub.
that right there says it's time to investigate that file
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