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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Sep 2009
Posts: 18
Downloads: 33
Uploads: 0
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Have just been cruising in the north sea when my sonarman picked up a warship contact, so I set up an intercept point, and when i got within visual range I discovered it was a British sub which is the first one I have encountered in this game, so I thought I would go listen to its engine noise at the hydraphone staton and it ctd.
![]() Has anyone else had this???? It would appear that if your sonarman picks up a warship contact and you go listen to it at the hydraphone staton and you ctd chances are it could be an enemy Sub ![]() PS Big Thanks to the all modding community ![]() ![]() |
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#2 | |
The Old Man
![]() Join Date: Aug 2009
Location: Sin City
Posts: 1,364
Downloads: 55
Uploads: 0
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![]() Quote:
torpedo is overkill though. a torpedo hitting a sub is just gonna pulverize it. you gotta one vicious sub captain to blow it away with a torpedo. although a deck gun is just as vicious. perhaps letting the enemy off their sub, radioing their position to the enemy, and THEN destroying it would be the "humane" thing to do. although you cant do it in the game...and it would also compromise your poistion. perhaps you use THEIR radio, and claiming they hit a mine or something.
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![]() A popular Government without popular information nor the means of acquiring it, is but a Prologue to a Farce or a Tragedy or perhaps both. Knowledge will forever govern ignorance, and a people who mean to be their own Governors must arm themselves with the power knowledge gives - James Madison |
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#3 | |
A-ganger
![]() Join Date: May 2010
Location: 52° 31' N, 13° 24' E
Posts: 76
Downloads: 75
Uploads: 0
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![]() Quote:
To make things worse, SH5 seems to be prone to a ctd while loading a savegame file if there has been an enemy sub in the surrounding area at the time you saved the game. |
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#4 |
Stowaway
Posts: n/a
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this is a great catch that has probably happened to many who didnt put the connection together
![]() now that its been confirmed by someone else as a repeatable CTD issue, the modders will be looking into it and i hope a fix for it will be found soon |
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#5 |
Electrician's Mate
![]() Join Date: Dec 2001
Location: Edmonton
Posts: 133
Downloads: 145
Uploads: 0
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Yup,
happened to me yesterday. Spotted a British sub WNW of Scap Flow, dove to peri depth to line up an attack, went to check the bearing on the hydophone and.....CTD!
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U-Boot Spezial Cocktail......neidisch? ![]() |
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#6 |
Pooped from posting
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as a first fix you can delete the file
"NSS_Undine.dsd" in data/Submarine/NSS_Undine this prevents the game from crashing but you won't hear anything from the sub. |
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#7 |
Black Magic
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