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Old 08-18-10, 05:23 AM   #16
Aces
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My pleasure mate, as they used to say in the A-Team, "I love it when a plan comes together"

One does need lots of patience and a strong tenacious streak to get these things finished and working.

All the best

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Old 08-18-10, 06:05 AM   #17
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Hi my Friend !

Once again excellent work !!!

Best regards,
Magic
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Old 08-18-10, 10:23 AM   #18
Fubar2Niner
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Hi Aces just d/loaded your latest, can't wait to try it.

Unfortunately I have a 20+ ship convoy in my peri atm, already dismissed 3 Black Swan Class, only 1 BSC and 1 Flower class left then I'll have at 'em

Then back to Lorient and a transfer is in order methinks, many, many thanks once again.

Best regards.

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Old 08-18-10, 10:42 AM   #19
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Thanks chaps,

@fubar

Happy Hunting Herr Kaleun, sinkz zem all!!!!,

I depart St.Nazaire tonight, I'll post a pic as I've added something new to my Type 7c

Cheers

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Old 08-18-10, 10:47 AM   #20
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@Aces

Good hunting Kaleun, can't wait to see your latest snaps. There will be a drink waiting at the bar when you get back to port

Best regards.

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Old 08-18-10, 12:58 PM   #21
Aces
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Danke Danke Herr Kaleun,

U-135 sets of from St.Nazaire, I've fitted my new metal cap badge and the MG42s, "Tommy here we come".























And the Luftwaffe have also been alerted



Keep my beer cold, see you in the bar.

Cheers

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Old 08-18-10, 02:23 PM   #22
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@Aces

Wunderbare danke Kapitan, Schnapps is the order of the day

The 42's look magnificent when will this be available mate?

Best regards.

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Old 08-18-10, 02:27 PM   #23
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Hi mate,

The 42s are Testpilot's from his BMW mod, I took the model, removed them, gave them an AA sight, lightmapped them and stuck them on the Turm. All being well they'll be available in Super Turms v5.

Cheers

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Old 08-18-10, 02:40 PM   #24
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Great stuff.

Update on my patrol.....

Heading back to Lorient

4 Black Swan Class sunk for a total of 5000 tons
1 Flower Class sunk for a total of 950 tons
1 T17X Tanker sunk for a total of 9760 tons
1 T17X Tanker Damaged and on fire

All ammunition expended; Starboard prop destroyed

4x Tlla exploded prematurely

EOR

Best regards.

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Old 08-18-10, 02:43 PM   #25
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Hi Ace,
i got the new version today a would like to give some feedback.
First of all it is great!!
On my first "walk through" i did not hear the speech of Prochnow. I did not have any sdl activated after your V3.
I like the new tower mailings but i think the tower colour do not match the colour of the hulls. Maybe it`s possible to do some adjustments.
Further i found some mines (greetings to testpilot) into the bunker. Great idea. How about adding a VIID besides them ?

And last if you got any spare time P L E A S E do a Version for LSH and WAC.
This eyecandy should be useable by every Supermod. Should`nt it??

If you need a VIID i have some, made by Tomi99 and Square Steelbar years ago. I do not think a permission would be a problem.

Last question about the He111 shown on your last picture above: Is it the last released from Testpilot (coverted from Som Group)?

Best regards and many thanks for your work.
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Old 08-18-10, 02:43 PM   #26
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Good work Herr Kaleun, very nice tally.

I am on my way, scraped the paintwork navigating out of the lock at St.Naziare

Wishing you a fair wind all the way home.

Cheers

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Old 08-19-10, 12:49 AM   #27
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Quote:
On my first "walk through" i did not hear the speech of Prochnow. I did not have any sdl activated after your V3.
I heard it but, you have to get real close to hear it. I think the volume needs to be turned up a bit on the sounds Aces added. I barely heard the motor cycle but, didn't hear the train or the truck at all.
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Old 08-19-10, 02:51 AM   #28
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Hi chaps,

Sorry about the late reply, had yesterday evening off to un-wind a bit.

I haven't changed any of the original sounds, the positioning and volume of the original sounds are quite precise. You can hear the Kaleun's speech but you have to be close and in the right spot for maximum volume.

Regarding the new sounds, well they are equally tricky. I hear the BMW quite loud close up and also the fluttering flag sound on the turms but I agree that the train and trucks could do with a boost. I'll work on this and aso the BMW.

The Type 7b skin is from Konrad Krumms, it's a personal favourite. In the next version I'll change naming and include the files in the Textures folder so that one can use and skin that one wishes.

I think the Type 7d to go with the mines is a very nice idea, I'll have a look at Tommi's boat and see what can be done, anyone have a download link for it please. I will probably have to move the mines to a new pen but that's not a problem.

The He-111s are a shameless plug for my multi-skin bomber work that I did as a member of the BDG for Wings Of Victory, BoB2.

Now regarding WAC, LSH etc., I have no idea what this entails. I don't know how they differ from one another and GWX. I am happy to do a couple of fresh game installs and install them but I will need some advice on what might need changing to make the pens compatible. If there's hundreds of addresses to change then that will be a long and painful job. Maybe it is a lot simpler than that I really don't know what needs doing yet so any advice most welcome.

Best Regards to all




Edit: Okay I've added Tommi's Type 7d to pen #9. Assuming those two big hatches behind the Wintergarten are to load/bring mines up then Testpilot's mines are too big so I have re-sized the mines to 50% of their original size and they now look like they'll fit trough the hatches, pics this evening.

Regards

Aces

Last edited by Aces; 08-19-10 at 04:19 AM.
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Old 08-19-10, 11:30 AM   #29
A6Intruder
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Hi Ace,
thanks for your reply.
I think the differences between GWX and the other Supermods will not be so big.
For example they all use the new made terrain for St. Naz. Your great bunker work started in/with Hansolos Bunker so be sure for someone who did this great mod will be trasfering it to LSH/WAC no really problem. If i could help with files i will do so, same for Magic for sure.

Very nice to read to took my idea with the VIID.

Best regards
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Old 08-19-10, 01:03 PM   #30
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Quote:
Originally Posted by A6Intruder View Post
same for Magic for sure.
Hi Ace !

Yes, I'll help you with the files that you need from LSH and WAC !!!

Ace, your Pen- and SuperTurm MOD is an "MUST HAVE" for every Super-MOD, so please, please, please do a version for LSH and WAC !!!!

LSH, for example, appears constantly evolving and soon comes version 5.1! Please read here at the end from the first post on this page: http://www.subsim.com/radioroom/show...57#post1219257 and look at the Webalbum of the forthcoming LSH v5.1: http://www.lsh3.com/album/v5/atm/index.html

Best regards my Friend,

Magic
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