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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Eternal Patrol
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![]() I be sumwhut edumacated, so I's prefer the Eurotrash two-fingered version. ![]() Disclaimer: No actual insult toward any person, nation, continent, race, color, creed, lifestyle, dev or mod team, or game company was intended in this childish joke.
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“Never do anything you can't take back.” —Rocky Russo |
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#17 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#18 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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I really don't see why I should start another campaign in SHIII and being the only one fighting the most powerful navy of the world... |
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#19 |
Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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I just wonder if the hackers using the DRM-FIX are also facing the same problem
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#20 | |
Officer
![]() Join Date: Sep 2005
Location: Reading, PA
Posts: 244
Downloads: 1
Uploads: 0
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You don't see any hackers complaining here, do you?
Seems to be only ligit customers complaining about not being able to play ![]() I think Blizzard founder, Frank Pierce, says it best Quote:
No wonder most folks have consigned SHV to the crapper.... |
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#21 |
Planesman
![]() Join Date: Mar 2010
Location: Wisconsin: The land of beer & cheese.
Posts: 181
Downloads: 150
Uploads: 0
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Wait, SH5 has wolfpacks?!? That isn't meant to sound sarcastic...oh too late, but really whenever I radio convoy and task force positions nothing comes of it.
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#22 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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Since SHV is an unfinished game, of course wolfpacks are not fully operational. Nevertheless, we might see it later. On the other hand, probability that we ever see them in SHIII must be very close to zero. ![]() |
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#23 |
Rear Admiral
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#24 | |
Eternal Patrol
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If wolfpacks are the only criterion you have for a decent sim, then you are missing out on all the rest of the war in favor of one very limited feature.
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“Never do anything you can't take back.” —Rocky Russo |
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#25 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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![]() I never said it was the only criterion I had but IMHO it's the major feature that's been missing so far. I mean the battle of the Atlantic without wolfpacks is approximately the same as the blitzkrieg without close air support. Or even worse, imagine the blitzkrieg without force concentration... In other words, a major part of the strategy is missing. Very limited ? ![]() I mean the whole idea of the u-boat war was to coordinate and concentrate them together once the enemy found. (I guess I'm not learning you anything, perhaps you forgot..?) I fail to see what's very limited in this ? ---- BTW, did I go to the SHIII forum and tell them their game sucks cuz it won't ever have any wolfpacks... ---- Edit: To avoid any misinterpretation, I'm not saying SHIII sux, I'm just looking for something else. Last edited by Méo; 07-23-10 at 10:57 PM. |
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#26 | |||
Eternal Patrol
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![]() Quote:
Quote:
Quote:
http://www.uboat.net/ops/wolfpacks/
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“Never do anything you can't take back.” —Rocky Russo |
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#27 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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I was referring to Ducimus link:
Quote:
![]() btw, thanks for your link on uboat.net, very interesting, but one wolfpack seems to be missing: http://en.wikipedia.org/wiki/Convoy_SC_7 |
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#28 |
Chief of the Boat
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This is a fair 'Timeline' link to wolfpacks and other war related topics:
http://www.google.co.uk/#q=german+wo...5d13b402569f38 Convoy SC7: http://www.warsailors.com/convoys/sc7.html |
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