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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Officer
![]() Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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While taking a break from working on the interceptor interior I decided to go ahead and fix up this guy since the first one had some problems. Also I really wasn't too happy with it even after all the work was done. So here's what I did. I removed the deck guns and the dive planes on the conning tower. I animated the front dive planes, they no longer just sit there and slide back and forth when diving. Also added in the silver strips, still working on their color though they seem to bright. Because I took out the deck guns the nuke cannon can now be fired by using the fire at will command. I wouldn't recommend firing it yourself cause you can't see what you're aiming at. Also Fixed the problem with the sub losing engine power when submerged. I'm still playing around with the periscopes so hopefully I can get those to work for auto aim.
![]() ![]() This is for those who don't want to have the Kraken text and number on their tower. ![]() |
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