SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-12-10, 10:47 AM   #16
Aces
Ace of the Deep
 
Join Date: Apr 2005
Location: London, UK
Posts: 1,140
Downloads: 211
Uploads: 0


Default

Cheers chaps,

Should have some new stuff to show you this evening all being well.

Best Regards

Aes
Aces is offline   Reply With Quote
Old 07-12-10, 09:07 PM   #17
Reece
CINC Pacific Fleet
 
Reece's Avatar
 
Join Date: Sep 2003
Location: Down Under
Posts: 34,726
Downloads: 171
Uploads: 0
Default

Good to hear from you, I'm intrigued!
__________________

Sub captains go down with their ship!
Reece is offline   Reply With Quote
Old 07-14-10, 02:52 PM   #18
Aces
Ace of the Deep
 
Join Date: Apr 2005
Location: London, UK
Posts: 1,140
Downloads: 211
Uploads: 0


Default

Hi chaps, some new pics as promised, still got more to do but I'm getting there


Kubelwagon (with new number plates) and railway carraiges, the St. Nazaire pens had a railway track running into the service area.


View from the top of the pens with new railings.


Gangplank and mines.


Truck (with new numberplates), driver, officer and crates.

#
Trucks and soldiers with railway carraiges in the background.


Railway carraiges.


New pen ceiling and inter-connecting pen numbering.


More crew on deck with new uniforms, mixed officers and other ranks, gangplanks and Werner's "kit bag".


MG34 and sandbags.


Pen numbering, roof railings and animated flag.

More news ASAP

Best Regards

Aces

Last edited by Aces; 07-15-10 at 03:13 AM.
Aces is offline   Reply With Quote
Old 07-15-10, 10:03 AM   #19
Fubar2Niner
Silent Hunter
 
Fubar2Niner's Avatar
 
Join Date: Nov 2002
Location: London. UK
Posts: 4,179
Downloads: 279
Uploads: 0
Default

DRRRRRRRRRRRrrrrrrroooooooooooooooooooooolllllllll lllllll !!!!!!!!!!!!!!!!!!!!!!!!

Can't wait

Best regards.

Fubar2Niner
Fubar2Niner is offline   Reply With Quote
Old 07-15-10, 11:58 AM   #20
HanSolo78
Sea Lord
 
Join Date: Apr 2005
Location: Austria
Posts: 1,842
Downloads: 100
Uploads: 3


Default

You´re getting well along in improving my old pens... I am satisfied with your work
__________________
HanSolo78 is offline   Reply With Quote
Old 07-15-10, 01:22 PM   #21
Aces
Ace of the Deep
 
Join Date: Apr 2005
Location: London, UK
Posts: 1,140
Downloads: 211
Uploads: 0


Default

Thanks mate,

Your work on the animated sub pens is inspirational.

A few new pics.









I redid the pen models again to try and get the roof to look something like the Fangrost bomb-proof roof structure of the St. Nazire pens:







Hopefully I'll be ready to release sometime this coming weekend.

Best Regards

Aces
Aces is offline   Reply With Quote
Old 07-17-10, 02:50 PM   #22
Aces
Ace of the Deep
 
Join Date: Apr 2005
Location: London, UK
Posts: 1,140
Downloads: 211
Uploads: 0


Default

Hi chaps,

Nearly finished, got some more testing and slight tweaking tomorrow before I upload. I re-did the pen 3d models (yet again!) to include the large steel blast doors at either end of the pens as it looked stupid to have vehicles in the pens and no doors as well as the railway track ending at a wall! . I also redid the ceiling texture again!.




Best Regards

Aces
Aces is offline   Reply With Quote
Old 07-17-10, 03:29 PM   #23
aergistal
Chief
 
Join Date: May 2010
Location: France
Posts: 326
Downloads: 23
Uploads: 1
Default

whoa, looks awesome Aces!
aergistal is offline   Reply With Quote
Old 07-18-10, 03:19 PM   #24
pkl75
Sailor man
 
Join Date: Jul 2006
Location: Finland
Posts: 46
Downloads: 105
Uploads: 0
Default GWX?

Hi the readme advises that this can be used with GWX also without the sound files. Does that mean omitting the entiser sounds folder?
Any chance of getting a fully compatible version with GWX.

This looks just amazing!
pkl75 is offline   Reply With Quote
Old 07-19-10, 02:43 AM   #25
Aces
Ace of the Deep
 
Join Date: Apr 2005
Location: London, UK
Posts: 1,140
Downloads: 211
Uploads: 0


Default

Hi,

I guess you mean the readme that comes with HanSolo's animated sub pens mod not my readme although that mod most certainly can be used with GWX and so can my mod. You enable Hansolo's mod first and then my mod after it.

You will then get the sounds from Hansolo's mods and my new pens.

Best Regards

Aces
Aces is offline   Reply With Quote
Old 07-21-10, 10:37 AM   #26
Aces
Ace of the Deep
 
Join Date: Apr 2005
Location: London, UK
Posts: 1,140
Downloads: 211
Uploads: 0


Default

Hi chaps,

Just to let you know that I've been working on this round the clock (regular work allowing) and it is looking pretty good. It includes many new textures, object etc. etc. as well as new 3d models for the pens.

I have one more very nasty problem to iron out and then we're good to go.

I have a node that I added which I want to delete and which doesn't appear in the dat file when viewed in S3D so that deletion is impossible. I have searched the dat file and can't find it and the same with a hex editor. Any thoughts much appreciated. My only though it ot delete bloack of nodes from the dat and test and repeat and test and then narrow it down, potentially a long and tedious process.

Best Regards

Aces
Aces is offline   Reply With Quote
Old 07-21-10, 12:32 PM   #27
Fubar2Niner
Silent Hunter
 
Fubar2Niner's Avatar
 
Join Date: Nov 2002
Location: London. UK
Posts: 4,179
Downloads: 279
Uploads: 0
Default

@Aces

Best of luck mate, wish I could help, but alas, I lack the skills. I know you'll track the bugger down eventually. History shows that your mods are always worth the wait mate

Best regards.

Fubar2Niner
Fubar2Niner is offline   Reply With Quote
Old 07-21-10, 12:46 PM   #28
SquareSteelBar
Sea Lord
 
Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
Default

Quote:
Originally Posted by Aces View Post
..I have a node that I added which I want to delete and which doesn't appear in the dat file when viewed in S3D so that deletion is impossible...
Do you know any property of that node, e.g. ID?
SquareSteelBar is offline   Reply With Quote
Old 07-21-10, 01:05 PM   #29
BUKER
中国水兵
 
Join Date: Jan 2010
Location: RUSSIA-Siberia
Posts: 285
Downloads: 410
Uploads: 0
Default

Hi Aces!
I admire and look forward to hearing your work.

P.S.Even here ....
BUKER is offline   Reply With Quote
Old 07-21-10, 02:02 PM   #30
Aces
Ace of the Deep
 
Join Date: Apr 2005
Location: London, UK
Posts: 1,140
Downloads: 211
Uploads: 0


Default

Thanks chaps,

I've resolved the last of my issues, just got to test and tweek but should be released by the weekend.

For the time being here's a few new screenshots montaged:




See you soon,

Best Regards

Aces
Aces is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:23 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.