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Old 06-25-10, 09:58 PM   #16
Sailor Steve
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Originally Posted by frau kaleun View Post
Interesting. So if you've got a very experienced, fully qualified Radioman at the radio, and he's enough to max out your green bar, do you still get maximum hydrophone ops no matter who's actually sitting at the 'phones
I'm not entirely sure, but since there is no 'Sonar' qualification (is there? ) and it's all one compartment, I don't think it matters. Wouldn't be the first time I was wrong though.
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Old 06-26-10, 07:25 AM   #17
frau kaleun
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I'm not entirely sure, but since there is no 'Sonar' qualification (is there? ) and it's all one compartment, I don't think it matters. Wouldn't be the first time I was wrong though.
No, there's no separate qual for sonar, and since both stations are in what the game considers the radio room I always figured the radio qual worked just as well for each station.

Never thought about the overall efficiency level for the radio room affecting quality of feedback from just one of the stations even though the individual positioned there is not as "qualified" as he could be for that job. But it kinda makes sense. I mean, if your diesel room is at max green, it runs as well as possible no matter which particular dudes are in there, as long as the sum total of their current status gives you 100%.
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Old 06-26-10, 07:43 AM   #18
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No, there's no separate qual for sonar, and since both stations are in what the game considers the radio room I always figured the radio qual worked just as well for each station.

Never thought about the overall efficiency level for the radio room affecting quality of feedback from just one of the stations even though the individual positioned there is not as "qualified" as he could be for that job. But it kinda makes sense. I mean, if your diesel room is at max green, it runs as well as possible no matter which particular dudes are in there, as long as the sum total of their current status gives you 100%.
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