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Old 05-30-10, 09:28 AM   #16
Red Devil
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depending on location the bottom is 300+, moving nearer to the carriers the bottom shallows to 200 - 250 then above 200. I was initially in the central band when detected but luckily for me going at speed and to PD seems to have worked. I managed to pot him and run.

But to get back to the main point, maybe compatibility knockback to XP caused a 'fault' and gave the destroyers more capability of finding me, simply do not know. I did it on Win 7 and got away.
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Old 05-30-10, 10:00 AM   #17
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Avoiding Detection

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you could try using bold 1 decoys. i have never used one before.. yet...
however by the way the game discribes it, " it releases a chemical (metalic substance ) which creates a sort of false image for about 3-5 minutes giving the u-boat time to slowly slip away "

like I said, I have not used it yet, so im not intierly sure how effective this really is.

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Or you could try evading the destroyers till they get tierd of hunting you, don't know why but it works for me,

change depth from time to time, turn hard to port or starboard just make sure the destroyer is at around 90 degrees on your port or starboard to keep minmum damage from depth-charges when the destroyers pass over you. and stay quiet by keeping the speed low and only increase speed when thier on top of you. avoid staying at a curtain depth, trust me they seem to be able to set depth-charges to det. at curtain depths.

this dosen't exactly help avod detection because when your in front of them and your moving they'll find you, you can move whe your behind them, but again, quietly.

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note its harder to escape destroyers which aren't on escort duity.
i hope this can come in handy

patiance and memory, is the key...
-Von Burg

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ps. im new and im just tring out the signiture thing...
i hope you lot don't mind if i took the space...
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Old 05-30-10, 10:11 AM   #18
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Quote:
Originally Posted by Zel View Post
As soon as you hear a ping, it means you're detected.
No. A ping only means they're using active sonar, and they're close enough for you to hear it. As someone said earlier, if the pings start increasing in frequency then they're on to you. When you hear the pings it's a good time to get end-on to them to lower your profile. Also a good time to go silent. If one is pinging another is listening.
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Old 05-30-10, 12:57 PM   #19
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A lot of usefull information, did not expect that many replies, thanks a lot guys !!

About the search pattern of escort destroyers, has anyone experienced this : after getting bored, the destroyers usually leave at top speed to rejoin their convoy, but most of the times, I see the last destroyer acting funny.

He seems to be following his friends, but at funny speeds. He accelerates for a second (litterally) and then stops and slowly drifts forward. This behaviour can be observed for hours, and quite frankly, makes it extremely easy to go back and shoot down the idle target at close range ( since the sub is already in the "deaf" area of the destroyer ).

Is he trying to listen? Or is this just a bug?
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Old 05-30-10, 01:05 PM   #20
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I see this loads of times and assume its 'normal'. He is listening but keeps unpredictable movements going to foil any attempt maybe to torp him. Only today, caught a convoy in the Carolinas and the escorts were looking at the wrong side of convoy and I had a turkey shoot. 5 sunk, 3 damaged and 1 escort sunk, who was 'listening' and dud not move about 2500 yards away. I didnt aim actually AT him, but a freighter that turned!!! Ran out of torps so broke off.
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Old 05-30-10, 03:11 PM   #21
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I've had destoyers hound me and 'tag-team' me, but I've also heard them pinging while heading in the wrong direction and even drop depth charges way off the mark. It's nicely random, and feels fairly real.
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Old 05-30-10, 04:14 PM   #22
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Quote:
Originally Posted by Alpha Von Burg View Post
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you could try using bold 1 decoys. i have never used one before.. yet...
however by the way the game discribes it, " it releases a chemical (metalic substance ) which creates a sort of false image for about 3-5 minutes giving the u-boat time to slowly slip away "
Incidentally, in TMO1.9, Ducimus, its modder, disabled decoys. He said they were not realistic, etc.
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Old 05-30-10, 04:17 PM   #23
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Quote:
Originally Posted by Sailor Steve View Post
...
It's nicely random, and feels fairly real.
Uhmm ... we are not talking about my life, are we ??!





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