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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
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wait till you get hunted by an experienced escort with hedgehogs, you'll be dreaming about the times when escort evasion only meant an hour being quiet
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And when an 800-ton Uboat has you by the tits... you listen! |
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#17 |
中国水兵
![]() Join Date: Oct 2009
Posts: 280
Downloads: 35
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It was how they hunted for subs befor they had ASDIC and hydrophones. They put a grapnleing hook on the end of a long line. The hook is droped into the water and if it snags the sub you will know where it is and then you can drop a depth charg on it. It wasn't a good method beacouse it was nearly imposible to tell what it was you snaged, a sub, a rock, a big fish, it was all fairly simular. This is why they never got decent kill rates against subs. Fortunatly for the guys up top the subs weren't any more advanced then the methods for hunting them at the time.
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#18 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
Downloads: 10
Uploads: 0
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Recently declassified:
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DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html |
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#19 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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Lol they were fishing for submarines!
![]() What would you do if you caught one? ![]() |
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#20 |
中国水兵
![]() Join Date: Oct 2009
Posts: 280
Downloads: 35
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The same thing you do what you catch a shark, shoot it.
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#21 |
Chief of the Boat
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IIRC the Japanese used the hook and line method (anmonst others such as depth charge) right up to the end of the war.
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#22 | ||
Commodore
![]() Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
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Thanks JScones and h.sie. Changed it to 40-45 min. Let's see how it works. |
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