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Old 05-25-10, 10:46 AM   #16
Bosje
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wait till you get hunted by an experienced escort with hedgehogs, you'll be dreaming about the times when escort evasion only meant an hour being quiet
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Old 05-25-10, 11:30 AM   #17
Dissaray
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Quote:
Originally Posted by maillemaker View Post
What is the hook and line method?

Steve
It was how they hunted for subs befor they had ASDIC and hydrophones. They put a grapnleing hook on the end of a long line. The hook is droped into the water and if it snags the sub you will know where it is and then you can drop a depth charg on it. It wasn't a good method beacouse it was nearly imposible to tell what it was you snaged, a sub, a rock, a big fish, it was all fairly simular. This is why they never got decent kill rates against subs. Fortunatly for the guys up top the subs weren't any more advanced then the methods for hunting them at the time.
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Old 05-25-10, 11:36 AM   #18
PappyCain
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Recently declassified:


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DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html
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Old 05-25-10, 11:37 AM   #19
maillemaker
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Lol they were fishing for submarines!

What would you do if you caught one?
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Old 05-25-10, 11:43 AM   #20
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The same thing you do what you catch a shark, shoot it.
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Old 05-25-10, 01:39 PM   #21
Jimbuna
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IIRC the Japanese used the hook and line method (anmonst others such as depth charge) right up to the end of the war.
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Old 05-25-10, 05:40 PM   #22
Obltn Strand
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Quote:
Originally Posted by h.sie View Post
[AI detection]
Lost contact time=30 ;[min]

This is correct. But if he uses SH3 Commander, this value is overwritten by a random value between 15 and 45 (if I'm informed correctly) each time he launches SH3 via SH3 Commander.

So in his case it would be better to change the values 15 and 45 in the appropriate SH3-Commander config file, I think it is Randomized Events.cfg.

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Quote:
Originally Posted by JScones View Post
Correct.

Just don't set the value too high as the escorts will lose contact with the convoy they are supposed to be guarding! The SH3Cmdr maximum of 45 minutes takes this into account; they'll keep you pinned down, but they won't meander aimlessly after they break off the attack.

So setting a high value may add "OMG immersion!!!" up front, but it'd become a downer pretty quickly once you find yourself continually attacking unprotected convoys.
This explains why a lone destroyer sometimes stays behind.
Thanks JScones and h.sie. Changed it to 40-45 min. Let's see how it works.
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