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Old 05-02-10, 11:45 AM   #16
STEED
Lucky Jack
 
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I ran into one the other week its was way off and after seeing it was small fry I decided to ignore it, then the little bugger open fire on me! Crashed dived and waited for it to move off, need my ells for bigger fry.
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Old 05-02-10, 01:59 PM   #17
Reinhard Dietz
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Quote:
Originally Posted by schlechter pfennig View Post
And yes, wouldn't it be great to have Shannon working for BuWeaps?
For BdU, you mean.

I bet she would solve the magnetic pistol issue in late 1939, followed by deployment of a reliable RWR, snorkel and acoustic homing torpedo by 1940. We'd probably have ASMs by mid-1942 and an SSG to fire them from. Perhaps an IXC can be fitted with towed missile pods?
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Old 05-03-10, 02:23 AM   #18
toodrunk
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Quote:
Originally Posted by Reinhard Dietz View Post
For BdU, you mean.

I bet she would solve the magnetic pistol issue in late 1939, followed by deployment of a reliable RWR, snorkel and acoustic homing torpedo by 1940. We'd probably have ASMs by mid-1942 and an SSG to fire them from. Perhaps an IXC can be fitted with towed missile pods?
I would absolutely love to see a laser warhead G7E.
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Old 05-03-10, 05:15 AM   #19
Wreford-Brown
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I lost three good crewmen to jimbuna's Q-ship the first time I came across it and hate the bloody things but can't bring myself to delete them from the roster. Imagine what the real u-boat commanders thought when the 'helpless' merchant suddenly opened fire!

The Q-ship is the reason I created the 'Deck gun range' mod. It means I can open fire at 1500m instead of 1000m which doesn't lose me any accuracy but allows me to get the hell away from his Q-ship when I need to.
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