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Old 04-24-10, 12:32 PM   #1
Defiance
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Dedeye, from scouring different gaming/driver forums it seems it's solely a bug in the game

The more fps you get the more "glitchy" the mouse acts when below deck

AFAIK isn't this fixed in patch 1.2 when it arrives ?

(seems poor that the better your rig the more problems you get lol)
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Old 04-25-10, 06:02 AM   #2
Riss1967
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There is only one thing we can do and thats to wait for this dam patch.

I used to have a 8800 ultra, till it died on me, SOB....SNIF.
It was a wonderful card but never got the chance to run it on SHV.
I bought a GTS250 which seems to run pretty well on any game I
throw at it exept SHV!
I also get severe lag, stutter and jolts in or out of the sub.
I used FRAPS and got an average of 40 to 50 fps at 1680 1050
I hope UBI fix this problem because the game is totally unplayable for me

Dont let us down UBIsoft. Pleeeeeese!!
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Old 04-26-10, 04:09 AM   #3
Akula
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OK, so I played around with the settings in the Catalyst control centre.

A few things seemed to have made a difference:

- First ATI doesn't seem to like overriding Anti Aliasing, so I had to set the option to use 'Use Application Settings', otherwise AA does not work

- Also set Anisotropic filtering to 'Use Application Sttings'

- Set Catalyst AI to off or standard

It seems ok now.. but I still feel that it is not quite there yet, much better than before and still very playable.

Hopefully the next patch will also introduce performance fixes.

Thanks,
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Old 04-26-10, 05:48 AM   #4
Defiance
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Info on the russian patch reckons the interior high fps glitch is fixed in 1.2.0

So my thinking/hoping is, now xfire and v-sync will be workable and obviously the mouse flick-show high fps glitch has gone (only way to get xfire working so i read was to enable games v-sync but this made the mouse so flickery it wasn't even funny)

And i noticed that ccc doesn't overide the AA sh5 settings (hmm maybe mess with the cfg)

Anyways, glad to hear things have improved for your gaming experience

ps: there's a bug where if AF is enabled the trees on land are blocky (was in sh4 too) so when up close n personal the treeline looks like new yorks skyline
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