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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Dedeye, from scouring different gaming/driver forums it seems it's solely a bug in the game
The more fps you get the more "glitchy" the mouse acts when below deck AFAIK isn't this fixed in patch 1.2 when it arrives ? (seems poor that the better your rig the more problems you get lol)
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Have Fun Bye Def |
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#2 |
Swabbie
![]() Join Date: Mar 2010
Location: Southern England
Posts: 9
Downloads: 33
Uploads: 0
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There is only one thing we can do and thats to wait for this dam patch.
I used to have a 8800 ultra, till it died on me, SOB....SNIF. It was a wonderful card but never got the chance to run it on SHV. I bought a GTS250 which seems to run pretty well on any game I throw at it exept SHV! I also get severe lag, stutter and jolts in or out of the sub. I used FRAPS and got an average of 40 to 50 fps at 1680 1050 I hope UBI fix this problem because the game is totally unplayable for me Dont let us down UBIsoft. Pleeeeeese!! ![]() |
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#3 |
Electrician's Mate
![]() Join Date: Jan 2002
Location: Dublin, Ireland
Posts: 137
Downloads: 56
Uploads: 0
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OK, so I played around with the settings in the Catalyst control centre.
A few things seemed to have made a difference: - First ATI doesn't seem to like overriding Anti Aliasing, so I had to set the option to use 'Use Application Settings', otherwise AA does not work - Also set Anisotropic filtering to 'Use Application Sttings' - Set Catalyst AI to off or standard It seems ok now.. but I still feel that it is not quite there yet, much better than before and still very playable. Hopefully the next patch will also introduce performance fixes. Thanks, G |
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#4 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Info on the russian patch reckons the interior high fps glitch is fixed in 1.2.0
So my thinking/hoping is, now xfire and v-sync will be workable and obviously the mouse flick-show high fps glitch has gone (only way to get xfire working so i read was to enable games v-sync but this made the mouse so flickery it wasn't even funny) And i noticed that ccc doesn't overide the AA sh5 settings (hmm maybe mess with the cfg) Anyways, glad to hear things have improved for your gaming experience ps: there's a bug where if AF is enabled the trees on land are blocky (was in sh4 too) so when up close n personal the treeline looks like new yorks skyline
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Have Fun Bye Def |
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