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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Aug 2005
Posts: 134
Downloads: 48
Uploads: 0
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Funny thing is, if in SH3 they did nt put any crew onboard and just gave a 3d interior after the 2D panels in SH2 it would have been fine. But once you add 3d crew and build out the boat youve got to try to make it look right. Or else it just looks all wrong.
The other thing is, the obvious care taken to model the loading sequence tells me the developers didnt plan to leave it half baked like that. IMHO SH5 started as a very ambitious project and maybe they didnt realize how much they had bitten off till it was too late. I do hope that SH5 reaches its full potential. |
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#2 | |
Nub
![]() Join Date: May 2010
Posts: 3
Downloads: 64
Uploads: 0
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![]() Quote:
Seems to happen with quite a few games as far back as I can remember, I believe they have good intentions but are always hampered by time cost and setbacks.
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TBBP |
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#3 |
Stowaway
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SH5 started as a very ambitious project and maybe they didnt realize how much they had bitten off till it was too late. I do hope that SH5 reaches its full potential.[/QUOTE]
Sh5 seems to me is a work in progress. My knowledge of modding is almost O, so for me to get what I want out of sh5 I have to rely on the mod com. What a sight,"Alarm"and a bunch of eel fondlers race and tumble by and the command centre comes alive,ready to go to war. Dream on. |
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