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Old 03-28-10, 03:26 AM   #16
Athlonic
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Join Date: Apr 2005
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Quote:
Originally Posted by wamphyri View Post
I was reading the AI scripts and apparently if an escort is under 1000 tons then it's scripted to stay around 300m away from you

Errrr, and what is funny about this ?

Without this strategie you would be able to sink every Escort ship lighter than 1000tons simply by ramming them...
This strategie is intented to make them go away if you try too.
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Old 03-28-10, 08:18 AM   #17
Bilge_Rat
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In theory, the AI should work better. The detection system appears to be the same as in SH3/4. The sonar detection ranges do not appear to be out of whack with reality, they are affected by your speed, their speed, sea state, etc.,

The AI scripts which are in game offer the possibility of more real life behavior, since different type of attack behavior is scripted.

Once we work out the problems, should be quite good.
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