![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Sailor man
![]() Join Date: Aug 2009
Location: Manchester, NH
Posts: 43
Downloads: 151
Uploads: 0
|
![]()
The TypeII already has a detailed exterior in SH5, and has a more detailed interior than SH5 being worked on (originally for SH4 but they are looking to make it work for SH5 too.)
If someone figures out how to get it all in, I believe the work Tomi 099 is doing on the TypeII Engine room (including toilet, lol) and the Torpedo Room which was started by Mikhayl and I believe handed off to Tomi 099 to be finished. Heres the links the Type II Engine Room is UNBELIEVABLE for anyone that has missed this. The problem may be with so much detail it may bring many computers to its knees (I may be wrong, just a guesstimate.) Links (theres an excellent MUST SEE (better than SH5) U-Tube clip of the engine room somewhere in there.) edit: heres a link to one video and his others are there Type II Torpedo Room started by Mikhayl and updates on Tomi 099 Engine Room (see page 86 for a couple pics, pictures are scattered.) http://174.123.69.202/~subsimc/radioroom/showthread.php?t=141858&highlight=torpedo+room+tom i Original Engine Room thread http://174.123.69.202/~subsimc/radioroom/showthread.php?t=153853&highlight=engine+room+tomi If you have missed these threads you better look at them. Last edited by Chromius; 03-24-10 at 06:30 PM. |
![]() |
![]() |
![]() |
#17 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
Aye I did see pics of the type 2 in one of the German sites preview shots using a beta
Obv didnt get time to finish the sub completely so removed enough so doesnt show ingame Is lacking other files IIRC - crew waypoint info etc and the scopes,rwr need a good look at But does look good for a future DLC unless they dont go on to complete it A pity wasnt a type 9 tho Tomi and Mikhayls work is exceptional as always |
![]() |
![]() |
![]() |
#18 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I would rather see a US subs add on so the pacific war is upgraded to SH-5 standard.
|
![]() |
![]() |
#19 | |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
|
![]() Quote:
I just realized that I have never finished a carriere in 1945 nor in SH III neither in SH IV (with Uboat mission and Operation Mosoon). Got fed up in late 1943 by thoses nasty aircraft ![]() War is not always "cool" isn't it ? This is why I take the time to enjoy "Happy times" in SH V right now, the Uboat Golden era. And this remind me that the type VII/C is the only one I used in previous versions of SH (except the type II in '39). So useless to tell you that I am more than Happy with SH V even with the '39-'43 and type VII "restrictions". ![]() All I need right now is a few official patchs to fix what we can not fix by ourselves.
__________________
________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
|
![]() |
![]() |
![]() |
#20 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
|
I was trying to explain the difference between Gwx and SH5 to a buddy of mine today. Where to start ?
By the end of the conversation he made me change my mind about it all, he said, " Well if this new game was made as hard as the one you say is very realistic, then you shouldn't survive that long. Let a lone till the end of the war. Especially if they want you to hunt down battleships and 500,000 tons of shipping per mission." "Even if you did, you'd be promoted amd taken out of action." That last bit got me thinking of Thompsen, and how the end of Sh5 should be a promotion and a desk job, then once the war starts going badly, in the sequal, your brought back for a mighty return. Now, as for the bet....my money is on the home team.
__________________
Just help someone.....it makes a difference |
![]() |
![]() |
![]() |
#21 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]() Quote:
SH5 was designed by a group of employees to whom historical accuracy is a design goal and compelling and realistic gameplay is a design document limited by time and budget and publishers focus. The devs have their hands tied. We don't. That's why SH3 + GWX is "better" then SH5, but really that's not really a fair comparison. SH5 vanilla is (well, will be once the "basic UI fix" patch is out) is better than SH3 vanilla in graphics, immersion and potential. |
|
![]() |
![]() |
![]() |
#22 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
|
![]()
That's why I said "Where to start"
I know you can't compare the two. My buddy just wanted to know what was so different about Sh5. Sh3 is just the only other game like it to compare it with and I can't talk about Sh3 with out GWX. I meant no offense to anyone.
__________________
Just help someone.....it makes a difference |
![]() |
![]() |
![]() |
#23 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
|
![]()
i think extending the campaign itself is not that hard to realize. even with additional dynamic content...but getting new uboat types, this might be the harder way.
getting imported the older boats from sh3 or sh4 might be possible. but i dont know, what to do about the interiors...this is a bunch or work i guess.
__________________
|
![]() |
![]() |
![]() |
#24 |
Lieutenant
![]() Join Date: May 2009
Location: Romania
Posts: 259
Downloads: 94
Uploads: 0
|
![]()
Ubisoft should release a DLC that adds 43-45 war period and introduces the type IX u-boats
![]() |
![]() |
![]() |
![]() |
#25 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]() Quote:
You know now when your crew spots a ship its either your own or the enemy Out in the atlantic its always gonna be the enemy Sh3 spotted neutrals out the box SH5 doesnt The lack of units is also an immersion killer You know if you pick a contact on hydro its gonna be a minimum of 1850 tonnes unless its an armed trawler No fishing vessels or tugs Graphics and potential I cant argue with SH5 has both in heaps |
|
![]() |
![]() |
![]() |
|
|