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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Engineer
![]() Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
Posts: 200
Downloads: 8
Uploads: 0
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![]() Quote:
I, as well, have been resupplied at sea during Operation Drumbeat .... There also appears to be a minimum radius from the supply ship that allows you to get the position and approval for resupplied. For example, in the month of April,42 I asked for a resupply when I was south of the Florida Keys ...denied. I moved near Bermuda and asked again and it was approved to a location that was well southeast of Bermuda. I don't know how many are out there (stock) but more is always welcome as long as it's not the same ship at the same spot ... I'd hate to see 7/11's minimarts all over the Atlantic! |
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#17 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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![]() Quote:
Wont be sat still but moving at 5 kts Tis a pity the game resupplies in the blink of an eye though I know in SH3 you ended your patrol to use a resupply but you lost a day also - if using SH3commander Be ideal also if you didnt get a full replen of everything Age old sticking point that one |
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#18 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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There were not "milk cows" - there were not submarines but only standard small tankers or supply merchants. In the early years of the war the III Reich had supply fleet to refit submarines and other German raiders - in fact, after Enigma decryption all these supply ships (located at open see) were found and destroyed.
In my opinion the option "end patrol" should be deleted - these ships (and milk cows in later years of war) allow only refit to uboat in fuel, ammo and food (morale grow?). End patrol should be available only in German home base.
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#19 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Refit\resupply is instant at any axis port |
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#20 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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Status?
Estimate release? |
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#21 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Is finished
Am testing now - taken me most of the weekend just to get to 1942 But will have to wait for that patch release ( today ![]() ![]() So a day after the patch at the latest |
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#22 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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That sucks because the patch is delayed
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#23 |
Ensign
![]() Join Date: Apr 2007
Location: Poland
Posts: 231
Downloads: 44
Uploads: 0
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Any chance for beta release on 1.1.5?
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#24 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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#25 |
Ensign
![]() Join Date: Apr 2007
Location: Poland
Posts: 231
Downloads: 44
Uploads: 0
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Any news?
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#26 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Yep
Sadly Is on hold at the mo The earlier resupply ships appear no problem and have been easy to check After finally making it ingame to mid 1942 the markers for the milkcows are not appearing on the map Been battling with the problem for a few days now What makes it worse is having to start a new career each change and TC from 39 to 42 ![]() PITA Wasnt going to release till after the patch anyway as files will change so the delay worked out good for me IF I can pin down why they arent showing on the map by then |
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#27 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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What all did you change to create the fix?
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#28 |
Ensign
![]() Join Date: Apr 2007
Location: Poland
Posts: 231
Downloads: 44
Uploads: 0
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Sorry to hear that..
I can hardly wait to release! Good Luck! ![]()
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#29 | |
Lieutenant
![]() Join Date: Mar 2007
Posts: 250
Downloads: 140
Uploads: 0
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![]() Quote:
![]() Do this ...\Silent Hunter 5\data\Cfg\ UPC.cfg edit MinimumDaysInBaseGE=14 -> lets say 700 Start a new career, dock once and start next mission, it will throw you 700 days forward but no idea what port it will be ![]() I tried this just to skip all Total Germany campaign to Happy times campaing and used 291 days (w/o tutorial mission) ![]() Good luck. |
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#30 |
Ensign
![]() Join Date: Apr 2007
Location: Poland
Posts: 231
Downloads: 44
Uploads: 0
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Nice find!
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