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Old 04-25-10, 07:35 PM   #16
Platapus
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Quote:
Originally Posted by orangehat44 View Post
One final note that to me just makes it all sound like a troll is you say "Your sorry you bought SHIV" But in the first line you state it was given to you for christmas.

So you shouldnt have anything to be sorry about.

The defense rests, your Honour.
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Old 04-26-10, 09:25 AM   #17
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Default Go here, find ships, sink ships, come home....

......what exactly did you think a subsim would entail regarding its missions? The odd recon/drop off yup, save the odd downed pilot yup, but these were the exceptions rather than the rule.

Sink ships, specifically merchant ships was their primary mission, aka: interdict enemy shipping whereever it is found.

Yes, the stock version of the game "sucked" and can be frustrating. Conversely adding a mish-mash of mods can also be frustrating if not done correctly.
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Old 04-26-10, 09:29 AM   #18
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Gents, this is an old thread. Resurrecting the dead here.
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Old 04-26-10, 11:02 AM   #19
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well only a month and a half old thread, but yea i guess. Some times I forget to read the forum dates, I havent come across too many necroed threads here on subsim.
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Old 04-26-10, 11:59 AM   #20
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Default D'OH

Me too, didn't look at the date.
(cue Stooges voice) "why I oughta....."
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Old 04-26-10, 03:39 PM   #21
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Well, sorry you feel that way. With the right mods, it's the best subsim going right now.
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Old 04-26-10, 03:51 PM   #22
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dont be sad just wait it out, that's what im doing.. meanwhile its back to silent hunter 4 trying some mods out one i just added and am about to take the 'Soviet nuclear Typhoon class' sub out on patrol. Beat that ubisoft!

Edit Wrong thread thought it meant SH5
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Old 04-26-10, 04:49 PM   #23
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Could have been worse, you could have bought SHV.
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Old 04-26-10, 05:47 PM   #24
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Originally Posted by WarlordATF View Post
Could have been worse, you could have bought SHV.
He thinks SH5 is the greatest game ever.
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Old 04-26-10, 06:00 PM   #25
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It could have been much worse...
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Old 04-26-10, 08:56 PM   #26
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Originally Posted by Platapus View Post
He thinks SH5 is the greatest game ever.
ouch, its hopeless then.

I'll admit SH4 has its problems, but most of them can be solved by either using mods or modding the game yourself. dispite any flaws Sh4 may have i'd gladly take that over being forced to be tied to Ubisofts servers just to play a game.
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Old 04-26-10, 10:35 PM   #27
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With OM it beats the pants off of SH3. The fatigue model and the constantly having to monkey about with your crew drove me batty.

I tried GWX but the incessant radio messages also made me nuts.

I've switched from the USN to the Kriegsmarine and it's like having a new game all over.
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Old 04-26-10, 11:02 PM   #28
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Old 04-26-10, 11:52 PM   #29
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Quote:
Originally Posted by ERPP8 View Post
I got it for Christmas and I had fun.
But after a few weeks I noticed the following things:

1. The campaigns suck
1.1 You get the same mission over and over
1.2 All merchants are armed
1.3 I know RSRDC fixes that but other things stopped it from making a difference
Most jap merchants WERE armed. Around 2/3 were commandeered before the start of the war by either the IJN or IJA. Many if not most of the remaining ships were later armed.

Believe it or not, none of the available SH4 merchies, even modded has nearly the armament of many ships uses even in December, 1941. This actually surprised me, but many had 4x, even 6x what we see on SH4 merchies.

No kidding.

Quote:
2. I got really bad mod soup
That's your own fault, not SH4's.

Quote:
2.1 The Ohio SSBN changed it so the only available torps are the MK-48(great but inaccurate) and the anti ship missile(which sucked)
LOL. Just LOL.


Quote:
3. The U-Boat mission expansion sucked
3.1 You always end up patroling an area for ever
3.2 Ops Monsoon fixed that but the planes could see you when your 500 ft down
You mention the fix, but jeez, you can change the aircraft sensor thing with less effort than typing the OP.

Quote:
4. There's no interior except the conning tower, command room and bridge
And more interior is useful how, exactly? Lesse, as skipper you need a rack, someplace to eat—wardroom, and an eating simulator? Least that is something the captain would DO inside. How about taking a dump? Skipper does that. Do anything in the engine room? Not so much as eating and using the head. Interiors are a waste of time.

Quote:
All this made it painful to play
Glad yer out the cash with that attitude. You can goose-step around a u-boat interior with SH5 though (that improves crew fanaticism I understand, which makes the torpedoes magically faster and more powerful!)
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Old 04-27-10, 10:47 AM   #30
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Quote:
Originally Posted by tater View Post
Believe it or not, none of the available SH4 merchies, even modded has nearly the armament of many ships uses even in December, 1941. This actually surprised me, but many had 4x, even 6x what we see on SH4 merchies.

No kidding.
I'm not real sure what you mean by "armament" in your statement above. Do you mean offensive power or defensive power?

It was my understanding that merchant ships were built to move cargo and not built for surviving battles at sea. If it was ship worthy enough to survive high waves and weather that was expected, it was built to those specifications. So a merchant ship was generally very susceptible to sinking from taking torpedo damages. Mostly because they didn't have crew experienced in damage control from being under attack and they only had enough crew to run the ship, let alone massive damage control. They may know how to put out fires but sealing holes and quick welding of bulkheads and hatches wasn't always in their training duties. Unlike that of a warship in the respected navies.

Basically, the ship may be rusty and in need of some repair and spit and polish. But, if it could haul cargo, then it sails, even if it is only one torpedo away from sinking.

Maybe I heard wrong. Anyone got any actual facts on this?
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