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04-02-10, 10:50 PM | #16 |
Navy Seal
Join Date: Apr 2005
Posts: 5,501
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FYI I got over trying to maintain two copies of the same thing, so I've deleted the forum version of the User Guide and linked, in post 1, the online version.
Comments/questions/feedback/criticisms/compliments etc relating to the User Guide are most welcome. Post here or PM. After all, this is for you guys; I know how to use JSGME. JSGME v2.4 will link direct to this file when the "Help" option is selected. |
04-07-10, 03:15 PM | #17 |
Nub
Join Date: Apr 2010
Posts: 2
Downloads: 22
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I am a old fart that is having trouble using JSGME with SH5. During the SH5 install it placed files in 2 directories. One is C:/Ubisoft/etc the other is C:/ProgramFiles/Ubisoft/GameLauncher/etc. Now I placed JSGME in C:/ubisoft/SH5 with a Mods folder. When I activate the mods in the mod folder gameplay does not change. I also tried putting JSGME in C:/Ubisoft/SH5/data. Still the mods dont work. Not sure what the problem is. Any suggestions or should I just take a gun and shoot my computer because I am an idiot
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04-07-10, 03:21 PM | #18 | |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
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Quote:
Welcome aboard! Check out this post for a step by step process of installing it for SH5: http://www.subsim.com/radioroom/show...34&postcount=2 |
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04-07-10, 03:30 PM | #19 |
Nub
Join Date: Apr 2010
Posts: 2
Downloads: 22
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Thanks for the info. Going to check it out and see where I goofed.
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04-08-10, 04:21 AM | #20 |
Navy Seal
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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tibec, the "official" JSGME user guide is linked in the first post in this thread. I highly recommend you read it first to gain a better understanding of JSGME.
Then you can read game-specific instructions. |
04-19-10, 07:21 AM | #21 | |
Seaman
Join Date: Apr 2010
Location: Deep in the Netherlands
Posts: 40
Downloads: 121
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Quote:
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05-05-10, 03:22 PM | #22 |
Watch
Join Date: May 2007
Posts: 28
Downloads: 11
Uploads: 0
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jsgme.exe still problems..........
Still problems with the mods. I looked in every document which contains jsgme.exe. This is my map structure. C:\ubisoft\silent hunter 5\mods\name of mod\data
As mentioned in: http://www.users.on.net/~jscones/sof...on/JSGMEUG.pdf I installed jsgme.exe in the c:\ubisoft\silent hunter 5\..... map. I see the mods in jsgme.exe at the left side and enabled them all. And start a new game, but I see no difference.............. System windows 7 64 bit. JSGME.exe starts as administrator. hmmm, i don't get the pictures in this post...... please help. Last edited by dalton74; 05-06-10 at 12:52 PM. |
05-06-10, 01:55 AM | #23 |
Navy Seal
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Given that it seems you've done everything right, you might have to post (correctly) some screenshots of what you have.
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05-06-10, 02:15 AM | #24 | |
Ace of the Deep
Join Date: May 2008
Posts: 1,231
Downloads: 92
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Quote:
I have also posted a guide if this helps http://www.silenthuntermods.com/foru...hp?topic=430.0 |
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05-06-10, 03:28 AM | #25 |
Watch
Join Date: May 2007
Posts: 28
Downloads: 11
Uploads: 0
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I did that. What I see is:
c:\Ubisoft\Silent Hunter 5\mods\"modname"\data\ and so on. I can import the mod in JSGME.exe See screenshots above! Last edited by dalton74; 05-06-10 at 12:53 PM. |
05-06-10, 01:17 PM | #26 |
Planesman
Join Date: Jan 2010
Location: Greece
Posts: 188
Downloads: 115
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05-09-10, 11:55 AM | #27 | |
Bilge Rat
Join Date: May 2010
Posts: 1
Downloads: 5
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Quote:
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05-09-10, 12:29 PM | #28 |
Watch
Join Date: May 2007
Posts: 28
Downloads: 11
Uploads: 0
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05-09-10, 05:51 PM | #29 |
Planesman
Join Date: Jan 2010
Location: Greece
Posts: 188
Downloads: 115
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05-11-10, 07:08 PM | #30 |
Watch Officer
Join Date: Apr 2005
Location: 3rd Planet From The Sun
Posts: 345
Downloads: 35
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I just saw that there is a new version of this out, great job btw!!! Before I possibly mess up my SH4 version, do I need to uninstall all enabled mods before I upgrade or is it possible to install this over my current 2.3.1.123 install? I didn't see anything in the documentation stating either way. Thanks!
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