SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-04-10, 04:47 PM | #16 |
Captain
Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
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Outstanding, outside of bugs, this is the most urgent fix as far as I can see.
Personally, I can now do without those ghastly other depth/speed controls. How about removing them altogether and docking the old controls to the left bottom edge of the screen? Or perhaps let me know how it can be done? |
03-04-10, 04:52 PM | #17 |
Black Magic
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ok files fixed and are available for download again. Sorry about that
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03-04-10, 04:53 PM | #18 |
Lucky Jack
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Nice work man...very nice work!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
03-04-10, 04:54 PM | #19 | |
Black Magic
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Quote:
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03-04-10, 05:01 PM | #20 |
Stowaway
Posts: n/a
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Thanks a lot.
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03-04-10, 05:21 PM | #21 |
Captain
Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
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I laughed at this little bug i found whit this mod.
If i stand at the bridge and order to dive via the dial the watch crew jump into the hatch and close it while iam standing on the bridge and knocking on the hatch. Hey iam the captain, you cant dive leaving me here. Opps they can, darn krauts, deep breath, deeeeeep breath, and down we go Simply, use the dial and your captin will be left on the brigde when you dive so let him go down first It was nearly a Bernard moment i got there hehe
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03-04-10, 05:22 PM | #22 |
Navy Seal
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Outstanding
Now if you could also find a way to get battery/fuel/compressed air/CO2 gauges in, I think my first request would be complete. And I would owe you a subsim mug or shirt |
03-04-10, 05:32 PM | #23 |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Give this man his own download section!
Great work Wraith! I am guessing your one of the Devs here patching things up :P
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
03-04-10, 05:33 PM | #24 |
Ace of the Deep
Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
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Speechless at how fast you did this, this is awesome, thank you
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03-04-10, 05:39 PM | #25 |
Seaman
Join Date: Mar 2010
Posts: 37
Downloads: 12
Uploads: 0
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Thank you very much! But there is one problem. If you want to manually set target speed, the right dial blocks the "back"-button in the dialogue menu. So you can't confirm the order.
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03-04-10, 05:41 PM | #26 | |
The Old Man
Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 174
Uploads: 0
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Quote:
** Edit - ok the first post DID last night... maybe you can put that helpful tip back DarkWraith? |
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03-04-10, 05:42 PM | #27 |
Black Magic
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03-04-10, 05:47 PM | #28 |
Rear Admiral
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03-04-10, 05:52 PM | #29 | |
Seaman
Join Date: Mar 2010
Posts: 37
Downloads: 12
Uploads: 0
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Quote:
Where does SH5 save screenshots? I can't find them. |
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03-04-10, 06:00 PM | #30 |
Captain
Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
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Sounds good, I'm going to try the editor after I put my little monster to bed and get rid of most of the HUD, except for the dials and the message log. I never use the actual controls for time compression (lol, who actually uses the mouse to go down from 4096x to 1x), nor do I use the icons for nav map, log and whatnot. Nor do I have any use for the ridiculous indicators at the top which drive me to fits of homocidal rage.
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