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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Admiral
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Just a few points I want to share with you...
1) Who to blame and who to thank? The devs are working for Ubi, but they want the best sim for YOU. Some things are out of their control and decided by corporate. Im sure all the people who met the devs during the Subsim meeting 2009 would agree with that. 2) DRM and modding. The devs have stated this game is more open to mods than any previous SH. The chance of DRM will affect modding is small. 3) Game limited to 43. The devs have clearly stated that the game will end in 43, but the period will have much more detail. I submit to you that if it takes the same time to complete a campaign in SH3 as in SH5, then I would prefer SH5 because of the better experience. 4) Only VII Well first of all there are several versions of the VII. Personally I would have loved more types, but its TOO early to conclude what it means, because the VII will have much more detail than any previous SH we have seen. 5) Campaign. The people attending the Subsim 2009 meeting can comment in this as well. The campaign will be much more dynamic than any previous versions. Your actions in an area will actully influence how the enemy operates - thats new. If you shadow a convoy, theres a chance other subs will join you - thats new. SH2 - scripted SH3 - Random SH4 - Random/dynamic Just my 2 cents. Let try and stick to the facts rather than speculating too much...lets look at the possibilties rather than the limits.
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website Last edited by McBeck; 01-28-10 at 10:05 AM. Reason: Edited a few things that was not clearly stated |
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