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Old 01-28-10, 09:43 PM   #16
aanker
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That's gotta be it - lol - (man, this is a rough crowd to please......)

OK, it looks like a nice day for a cruise:



the result:



It's close - 290' - 300' above sea level when it should be 325' +/-

If one wants to pick it apart further, the north - south, east - west measurements are off as well, and the precise shape is a little different too.

Like I have said, this is meant to be a representation of Sofu Gan, I built it for myself, and thought I would share it if anyone else wanted it.

I'm so happy to finally see Lot's Wife in SH4 !! I've been intrigued by Sofu Gan since 2002 when I first saw it in our mission orders and looked it up.

Happy Hunting!

Art
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Old 01-28-10, 10:20 PM   #17
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Aanker, well played!

Thanks again for this one.
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Old 01-29-10, 02:18 PM   #18
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OK, I think in your first screenshot, the sub is closer to the camera than the rock, so it made the rock look smaller. It looked fine in the WIP thread, so I wondered what had happened to it :-).
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Old 01-29-10, 02:48 PM   #19
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Old 11-08-10, 04:36 PM   #20
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Wow just like-what's the name-a similar formation in the Atlantic that GWX added! Good job.
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Old 11-08-10, 04:38 PM   #21
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Quote:
Originally Posted by joea View Post
Wow just like-what's the name-a similar formation in the Atlantic that GWX added! Good job.
You mean Rockall?
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Old 11-08-10, 06:33 PM   #22
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Quote:
Originally Posted by joea View Post
Wow just like-what's the name-a similar formation in the Atlantic that GWX added! Good job.
Thanks, it is the little things (well, Sofu Gan is huge) but it is the little things people have added that make SH4 nicer for me. Up-ping the immersion factor.

Happy Hunting!

Art
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Old 11-08-10, 07:43 PM   #23
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Little confusing to those of who do not reguarly fool around with game files, so not easy to tell what to do exactly....I enabled the Sofu Gan mod with JSGME.Opened the campaign.loc in RSRD with notepad as said, found this:




[MapLocation 459]
Type=1
Priority=0
Title=Sofu Gan / Lot's Wife
Heading=123.000000
OnLand=false
ShowOnMap=true
FirstRenderStep=false
FileName2D=None.dds
FileName3D=Small_Pacific_Harbor_IV.dat
LocationName=Sofu Gan / Lot's Wife
MinObjTerrainHeight=0
MaxObjSlope=0.000000
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
Font=FPCond18.dds
FontColor=255
UseDetColor=false
ZoomStart=50
ZoomEnd=1
ScaleOnZoom=true
Scale1024=1.000000
Long=16842640.000000
Lat=3576380.000000


So what next? Read it and see if says if sofu gone is already in .loc file just have to " (above this part):

[EditorParams]
InitLongOff=-11607000.000000
InitLatOff=5980500.000000
ZoomIndex=0
Prefix=

Do a search in your Campaign_LOC.mis file for: Sofu. Maybe your mod already has Sofu Gan in this file and you only need to paste in the above block of code into the file to show this model by replacing the block of code if it exists in the middle of he file etc.

The above confuses me a bit.HELP!
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Old 11-08-10, 08:34 PM   #24
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OK, if I understand you right, you found Sofu Gan in your Campaign_LOC.mis file. Is this right?

If so, I would try...

Make a copy of that Campaign_LOC.mis file your RSRD mod (or whatever it is) that is using that file and already has the name Sofu Gan in it, and put that copy in my JSGME ready Sofu Gan mod where it belongs in the Sofu Gan folder in the MODS folder replacing my Campaign_LOC.mis file.

Then make this edit in the copied Campaign_LOC.mis file using a text editor:

In your Sofu Gan block, your [MapLocation 459] find the line:

FileName3D=Small_Pacific_Harbor_IV.dat

and change it to:

FileName3D=SofuGan.dat

Then enable the SofuGan mod with JSGME. This will be on top of (or after) RSRD.

Hope this helps and that I understood your question.

Back up your files and don't edit an enabled file in a mod. Uninstall my SofuGan mod while editing it, then enable it after you made the changes above.

Happy Hunting!

Art
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Old 11-08-10, 08:47 PM   #25
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Default Your 459 block

Using the technique above, replace your 459 Sofu Gan block with this 459 block using a text editor - don't include the dashes:

Edit the copy of the Campaign_LOC.mis file 459 Sofu Gan block you put in the Sofu Gan mod.
----------------------------------------------
[MapLocation 459]
Type=0
Priority=0
Title=Sofu Gan / Lot's Wife
Heading=123.000000
OnLand=false
ShowOnMap=true
FirstRenderStep=false
FileName2D=None.dds
FileName3D=SofuGan.dat
LocationName=Sofu Gan / Lot's Wife
MinObjTerrainHeight=0
MaxObjSlope=1.000000
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
Font=FPCond18.dds
FontColor=255
UseDetColor=true
ZoomStart=50
ZoomEnd=1
ScaleOnZoom=true
Scale1024=14.377808
Long=16842640.000000
Lat=3576380.000000
Height=0.000000
----------------------------------------------

Happy Hunting!

Edit, I changed the:

LocationName=Sofu Gan / Lot's Wife

line above to match your RSRD line.
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Last edited by aanker; 12-06-10 at 12:25 PM.
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Old 11-08-10, 09:48 PM   #26
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I got it, thanks much

Last edited by Bubblehead1980; 11-08-10 at 10:37 PM.
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Old 11-09-10, 04:25 AM   #27
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Quote:
Originally Posted by CCIP View Post
You mean Rockall?
Yes, the name slipped my mind.
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Old 11-10-10, 08:31 AM   #28
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Where is this landmark or sea mark, I dont know how to convert to degrees and minutes? And thanks to all of you for these wonderful mods.
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Old 11-10-10, 12:01 PM   #29
aanker
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I added a tiny X to the Chart/map because too many folks had a hard time locating Sofu Gan..
-------------------------------------
I purposely did not include an "X marks the spot" because the Lot's Wife, Sofu Gan, or Sofu Iwa text is right there if you zoom in a little. Plus you get the excitement of finding it yourself.

If you zoom out to the "small squares" of Lat & Long you will see Tokyo. Tokyo is approx 35-30 N, and almost 140E. You can find Tokyo, right? Count down 6 "squares" from Tokyo to the 29N - 30N, 140E - 141E "square" and zoom in a little. There is shallow water that rises up 1,000's of feet from the ocean floor at that location and Sofu Gan is on the highest pixel.

I know I made a screenshot of the map so I'm going to go find it and add it to this message. So I don't get nit picked on this, I realize Lat/Long are not squares and the Earth is an oblate spheroid, but for SH4 remedial geography I'm callin' them squares and that's my story and I'm stickin' to it.


Close up:



The Dev's really got this close.

Regarding detail, USS Tuna did a special mission in the Java Sea area on Sanbergelap Island and if you zoom in real close that tiny island is on the SH4 map too. I truly believe they had intentions of going into much more detail with SH4 including these landmarks - if only they had the budget.

Well, good luck finding Lot's Wife - I'm confident now that you will.

Happy Hunting!

Art
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Last edited by aanker; 08-16-15 at 03:43 PM.
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Old 11-11-10, 11:01 PM   #30
hotrod1525
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Thank you so much aanker, I found it. I plan to visit on my way home from patrol and if it is not there I will use your mod and go visit out on my next patrol.
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