SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-25-10, 02:16 PM   #1
Chef
Seaman
 
Join Date: Mar 2005
Posts: 41
Downloads: 6
Uploads: 0
Default Can't dive deep

I looked for an old topic with an answer but didn't find anything.

My problem is that I upgraded to a Balao recently and just attacked a well defended convoy and had a rough time with the escorts. I decided to give the thick skin a test and put the boat into dive. The boat went down to 327 feet and that was it. I tried hitting D several times. I tried C to crash dive. Nothing. What's the point of a boat that has a test depth of 400 feet and could easily go to 600 feet but the boat won't dive deeper than 327 feet?

Any ideas?

P.S. Why don't we get a deep depth gauge? The shallow depth gauge is insufficient for the depths fleet boats went regularly.

Thanks
Chef is offline   Reply With Quote
Old 01-25-10, 02:45 PM   #2
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

forget the "D" or "C" keys and just set the depth you want on your depth guage to go as deep as you want to
  Reply With Quote
Old 01-25-10, 02:45 PM   #3
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

There is a tab directly beneath the shallow depth gauge.. try clicking that
__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648
SteamWake is offline   Reply With Quote
Old 01-25-10, 03:15 PM   #4
Inner Sound
Sparky
 
Join Date: Apr 2009
Location: Scotland
Posts: 152
Downloads: 25
Uploads: 0
Default

In TMO you just hit D and down you go, and you'll keep on going unless you hit A or P or ; or S or you die.

E has been disabled ( or rather it is now used to cycle your stern tubes) so emergency blow ballast is now done off the clicky menu.

If you hit A for maintain current depth, you'll kep going down some 20 to 50 feet before lifting to the depth you want. This could kill you!

The dial stops at 450 but the reading beside it informs you.

hth
Inner Sound is offline   Reply With Quote
Old 01-25-10, 03:25 PM   #5
Chef
Seaman
 
Join Date: Mar 2005
Posts: 41
Downloads: 6
Uploads: 0
Default

Thanks!

Game manual? We don't need no steenkin' game manual!

BTW, I knew I should have grabbed some Mk 27's on my last refit.

Last edited by Chef; 01-25-10 at 05:00 PM.
Chef is offline   Reply With Quote
Old 01-08-17, 01:11 AM   #6
granite00
Torpedoman
 
Join Date: May 2015
Posts: 113
Downloads: 170
Uploads: 0
Default

In a stock 1.5 game with mod Balao 600 foot depth gauge, the HUD depth gauge only takes you to 450 ft.

How do you proceed below 450 feet? The D key command doesn't help.
__________________
granite00
granite00 is offline   Reply With Quote
Old 01-08-17, 04:37 PM   #7
Moonlight
Ocean Warrior
 
Join Date: Dec 2010
Location: Fookhall Copse
Posts: 2,519
Downloads: 184
Uploads: 0


Default

The deep depth gauge in the command room in FOTRSU controls the deeper dives so I'm assuming the stock 1.5 command room should so as well.
__________________
Moonlight is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:29 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.