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#16 | |
Swabbie
![]() Join Date: Nov 2009
Posts: 11
Downloads: 39
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![]() Quote:
I am setting it to contact Influence, not contact. I wasn't aware of the horrible torpedo efficiency, and the fact that it was not accurate in SHIII. Is there acoustic torpedoes in this game?(I assume not..). Thanks guys! ![]() |
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#17 | ||
Rear Admiral
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Contact/influence (or magnetic) means that both pistol types are active. it will explode on contact, OR by magnetic field. Also remember your dealing with feet with the imperial system, not so much as meters. US specs for various settings were in feet. 5 meters is entirely too deep, that's roughly 15 feet, and the torpedo would under run the target. 1 to 2 meters is what your looking for ( 3 to 6 feet)
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http://en.wikipedia.org/wiki/Mark_14_torpedo Page on German problems http://www.uboat.net/history/torpedo_crisis.htm Main difference is the germans weren't mired in buearcratic BS and got the problem solved much quicker: Quote:
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#18 |
Navy Seal
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The Germans also took that torpedo to war in 1939. They had a three year head start to find and fix the problems. But they did have all the defects identified and fixed still in 1939. Took us 18 months of war to get the job done for pretty much identical defects.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#19 | |
Swabbie
![]() Join Date: Nov 2009
Posts: 11
Downloads: 39
Uploads: 0
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![]() Quote:
I'm going to have to thank you Ducimus. ![]() I fired up the torpedo training mission to test my errors. I came up with this: ![]() According to the recognition manual, Draft is 22. I tried a few settings. Set the running depth at 24 for torpedo 1, 23 for 2, and 22 for 3. Torpedo's 2 and 3 hit. That(above) was the result of torpedo 3 running at the ships keel depth. I suppose the torpedo's not so good reliability ran it deeper. But, that is the closest I have come to a keel shot, and probably the closest I will ever come. Now only if I could get the ships to sink a little slower(but not as slow as NSM). |
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#20 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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![]() Quote:
![]() RR has a little trick called 'cutie on a leash' but I will let him describe it. I personally have never had much luck with them other than just lobbing them out into the middle of a convoy once they have broken up.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#21 | |
Eternal Patrol
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![]() Quote:
http://www.uboat.net/history/torpedo_crisis.htm The Germans also had problems with depth-keeping, and also with higher-ups blaming the kaleuns for making excuses for bad shooting. And the Germans experienced a roughly 25% failure rate with the early magnetic exploders. http://www.uboataces.com/articles-wo...orpedoes.shtml
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“Never do anything you can't take back.” —Rocky Russo |
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