![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
|
![]()
Outstanding! This will be in my mods folder for sure when you release it.
![]()
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
![]() |
![]() |
![]() |
#17 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
|
![]()
GUPPY II Boats added, all 24 of them X_X
Still a little smidge of editing needs to be done with the bow. then its off to get new textures, with no free flood holes. then, final betatesting, perhaps with some new numbers :wink: I can add the texture Coords so it can be easy to add numbers, too, make like 5 different boats with numbers, add them to the pack ![]() EDIT: Numbers are working! We will have USS Cutlass's tower Numbers for your average one, or should I make just a normal unnumbered one for the Release? with numbers in their own JSGME installing files? Another edit: Need your help guys, my tower texture is too dark, and after my bow modification, the texture for the hull is gone. even though it's showing up in S3d. doublechecked everything, tested it in another mission, still gone.
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! Last edited by Sledgehammer427; 07-20-09 at 01:47 AM. |
![]() |
![]() |
![]() |
#18 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
|
![]()
bump, please, someone knows how to fix this!
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
![]() |
![]() |
![]() |
#19 |
Officer
![]() Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
|
![]()
Looking good! I love that coning tower!
|
![]() |
![]() |
![]() |
#20 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]()
I like that sub, has to have a Cold War campaign designed now... oops that was COLD war, they never fought did they ? scorpion ?
keltos |
![]() |
![]() |
![]() |
#21 |
Samurai Navy
![]() Join Date: Dec 2008
Location: Ontario,Canada
Posts: 550
Downloads: 105
Uploads: 0
|
![]()
Sledgehammer
EDIT: Numbers are working! We will have USS Cutlass's tower Numbers for your average one, or should I make just a normal unnumbered one for the Release? with numbers in their own JSGME installing files? That would be a good idea to have them installed by JSGME |
![]() |
![]() |
![]() |
#22 |
Navy Seal
![]() |
![]()
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
![]() |
![]() |
![]() |
#23 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
|
![]()
I had a long beautifully typed out response to you Robins, but then I found out that Cavalla isn't a GUPPY boat. Got this info from the boats website itself. So the hull design of the Cavalla isn't a good example of a GUPPY boat at all.
![]()
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
![]() |
![]() |
![]() |
#24 |
Officer
![]() Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
|
![]()
The Cavalla is not a GUPPY, or at least it was supposed to be. In fact, the Cavalla is a modified Gato-class submarine. It was fitted with a snorkel and a bow sonar under the Fleet Snorkel Program that the Army had set up, because they realized they would'nt have enough money to modify all of the desired subs to GUPPY. That's why it has a strange rounded bow.
|
![]() |
![]() |
![]() |
#25 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
|
![]()
okay, just tested the campaign and its ready to go,
the hull textures still aren't showing up, and I don't know whats wrong, I could release the sub NOW, with a working tower texture, or with any luck, someone would know whats wrong and help me out.
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
![]() |
![]() |
![]() |
#26 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]() Quote:
The AO map (.O01) is a generated shadows map, the game can't compute shadows in real time so they are applied as any texture would be : with a texture map (-uv1, -uv2) they are exported from 3ds then imported using s3d with the .obj model. if you change the 3d model, the previous map will be wrong for the new model, then you get a black ship. 3ds allows you to compute a new Ambient Occlusion map (tutorial here : http://www.subsim.com/radioroom/showthread.php?t=136354) keltos |
|
![]() |
![]() |
![]() |
#27 | |
Navy Seal
![]() |
![]() Quote:
Never mind. Check out the Guppy III USS Corporal, SS 346 and friends. Now THOSE are beautiful boats! Note that they are NOT based on U-Boats. ![]() ![]() Guppy III! Wouldn't be a bad way to go. They look downright exotic!
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 07-23-09 at 05:50 AM. |
|
![]() |
![]() |
![]() |
#28 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
|
![]()
Kelt, thanks for the info, I'll get started on that tonight
and RR, GUPPY III's are next ![]() I just need a good side view of the atlantic tower to get started, and I can prolly have it done in a few days ![]()
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
![]() |
![]() |
![]() |
#29 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
|
![]()
actually the guppy program was inspired by the U-boats...
__________________
Member of the Subsim Zombie Army |
![]() |
![]() |
![]() |
#30 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
|
![]() ![]() Thats a cool looking submarine... ![]()
__________________
Task Force industries "Taking control of the world, one mind at a time" |
![]() |
![]() |
![]() |
|
|