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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Sep 2008
Location: UK
Posts: 219
Downloads: 15
Uploads: 3
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Hey martinch
PM me your email address and I will send you the modify files. ![]()
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Britannia Rule Waves (Yet right not now ![]() ASrock 4Core1600P35-Wifi, Intel Core 2 Extreme X6800 2.93GHz, 4GB OCZ PC2-6400 ATI CrossFire Edition, Sapphire 2600XT 256MB GDDR4 PCI-E, 500GB Sansumg SATAII HDD 16MB Cache, XP |
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#2 |
Swabbie
![]() Join Date: Oct 2010
Posts: 6
Downloads: 2
Uploads: 0
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Has anybody figured out where to change the Harpoon limit for the FFG. I managed to change the limit for the entire ammount of missiles but the harpoons still are locked at 4.
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#3 |
Gefallen Engel U-666
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alguienonline!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#4 | |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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BTW Why you need more than 4 Harpoon missiles? |
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#5 |
Swabbie
![]() Join Date: Oct 2010
Posts: 6
Downloads: 2
Uploads: 0
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#6 | ||
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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I think it could be hard for change. Udaloy and Bergamini have only 4 ASROCs for each Weapon Control station. They also share one Weapon Loadout (before mission) for each station. That means if you change number of rockets before starting scenario, all weapon stationswill have exactly the same number of rockets!
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Btw. Perry have SM-1MR missiles which are capable for ASM role. Those missiles have longest range from all playable Surfs in RA. Thats means: in good hands Perry is best playable surface platform for ASuW in Reinforce Alert MOD ![]() |
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#7 |
Swabbie
![]() Join Date: Oct 2010
Posts: 6
Downloads: 2
Uploads: 0
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How about the akula, anyway to give it more ammo??
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