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#1 |
Swabbie
![]() Join Date: Jan 2005
Location: Berlin, Germany
Posts: 9
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GWX 3.0 - Ship Recognition Manual - Double entries?
I noticed by skimming through the ship recognition manual several Merchants, which entries that are very similar (and identical from the picture):
Tug Boat: Mast: 21,4m vs. 21,5m Draft: 4,6m vs. 4,5m Large Tanker: Mast: 28,0m vs. 26,8m Draft: 11,7m vs. 11,9m Is that intentional? How would I differentiate them in bad weather through the UZO? ![]() Mark |
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#2 |
Stowaway
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I just noticed this problem as well. I didn't want to make a new post, so sorry for necro'ing this thread. I was unable to find any other threads that spoke of this problem. Someone told me for multiple entries one was the lit version and one was unlit. Any help/info is appreciated. Thanks for your time!
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#3 |
Engineer
![]() Join Date: Nov 2012
Location: West Midlands, Uk
Posts: 203
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I dont think its a problem. The ships have slightly different size parameters if you compare the two ships data. How to tell the difference I couldnt tell you though.
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KLt S. Cooksey commanding U-2528 ... .. -. -.- / - .... . -- / .- .-.. .-.. |
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#4 |
Swabbie
![]() Join Date: May 2014
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You'll need to rely on your weapon officer to ID the right one on these cases.
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#5 |
Eternal Patrol
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Unfortunately people who play at 100% don't have that option. It's still a lot better than real life, where ID books had photographs of hundreds of individual ships, but often the information accompanying them was wrong. The captain's best asset was his experience. The truly great skippers could look at a ship and guesstimate everything at a glance, and like as not be close enough to get the job done.
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“Never do anything you can't take back.” —Rocky Russo |
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#6 | |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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![]() Quote:
![]() I'm running 100% realism. There are so many entries in the ship manual that I almost never bother trying to thumb through and find them. I only really use them for escorts to determine their draft so that I can slide a mag torpedo under them when they are chasing me. But there are a lot less escorts in the warship book. But for merchants, I just guess the speed, usually 5-7 knots, and get to within 500 meters and let them have it. Steve |
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