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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Stowaway
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well a solution to that is to mod the big mods by adding your changes to there files. you got nothin to lose tryin it and if it causes issues then you know youcant mix them. |
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#17 |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#18 |
Ace of the Deep
![]() Join Date: Jul 2007
Location: The details of my life are quite inconsequential
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What can I say? I'm a big fan of sonar
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If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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#19 | |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#20 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
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Look at the campaign files. In the stock campaign, all the convoy escorts are set dumb as stumps. Poor/Novice. Might as well disarm them, they are nothing more than targets.
The Task force DDs are more variable, and in fact late in the war all become elite. The Akizuki is also grossly over-represented. There are more in the stock campaign in the initial japanese invasions that ever existed by a factor of 5 or 6. Particularly interesting since there were actually ZERO in service at that time, lol. You can't base anything on the stock campaign, it is abysmal. |
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#21 | |
The Old Man
![]() Join Date: Mar 2007
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#22 | |
Ace of the Deep
![]() Join Date: Jul 2007
Location: The details of my life are quite inconsequential
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__________________
If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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#23 |
Stowaway
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![]() clay your mod will work with any other mod unless they have the very exact same file in their mod that you have in yours. if that is the case you may not know what "they" did to their file but you "do" know what you did to that file in your mod in the same way you modded the stock file to make your mod you instead take their file that has already been modded and add the changes you need to make your mod do what it was doing. all your doing is making another copy of your mod as if you were starting over but instead of using all stock files you put in those files from their mod that you need to share. ![]() while your responding i have a question for you, what are the environmental mods that are used for v1.4? i asked about this in the forum and never got any response at all to this question. so do you not use any env mods for v1.4? are they only available built into v1.4tmo and v1.4rfb? |
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#24 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
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LOL What a great analogy!! Thanks sir.
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#25 |
Ensign
![]() Join Date: Apr 2008
Location: Helena,Montana
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#26 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
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Yes sir, Montana... still waiting on the new PC - but I should be getting it tomorrow (Wednesday). Then I will finish a few more missions in the stock build (v1.14) and move to RSRDC and RFB... then you'll probably see me get my butt kicked a few times by the escorts! I am actually looking forward to it... LOL
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#27 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
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TMO. In Duciumus readme you can make the escorts more ubur by making slight changes, still its a hit & miss, at times im kept down and chased while been heavily pounded by DC's where other times the escorts are that stupid i could surface and attack them and they will probably all panic and run off! Still by far its beats playing the stock sh4.
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#28 | |
Ensign
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Location: Helena,Montana
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#29 | |
The Old Man
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#30 |
Stowaway
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