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Old 03-12-09, 08:53 PM   #16
Sharkley
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Quote:
Originally Posted by LarryM1953
Hi Sharkley!

Just wondering why when you close up for the night you note down your position, course and speed?

Why not just save the game and reload it next day then TC to the current time dealing with torpedo attacks etc as you come across them?

However maybe this is the reason my weather never changes. lol!
I do it just to add a sense of realism, to me at least as a captain turning in for the night, plus it also helps me work on some basic course plotting.

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Old 03-12-09, 09:57 PM   #17
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Quote:
Originally Posted by LarryM1953
However if I run the sim at top speed TC the weather changes do seem to occur. Just wondering if this is a bug where TC is required to be used to bring about changes in the weather.

It seems the weather that you have leaving port will be the weather you will be stuck with throughout the whole patrol :-(
Keep in mind during what the game defines as the winter months (November to March), weather changes can take more than 3 days. Try a 1x patrol in midsummer, when the changes should come every 12-16 hours.
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Old 03-13-09, 07:40 AM   #18
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Still on my first 1x patrol (wish I had more time) but I can remember watching the weather change (so to speak) left Kiel with a very overcast sky, as I head North I kept asking for weather reports and they turned into clear skies. So I will assume with my game I can see weather changes within a 24 hour span (game time)

I am starting to think a 1X patrol forum should be started to allow us to share our thoughts during our times at sea..

So all you 1X timers keep a journal and keep us posted, of dates/times/weather/and any action of course..

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Old 03-13-09, 08:56 AM   #19
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Originally Posted by LarryM1953
A 1X Patrol forum would be a great idea! Seems there are quite a few people who run patrols without using TC.
Ok so if we create a 1x patrol forum, how should it be ?

I am hoping that most would use it a creative outlet for the "boredom" faced while on patrol.

I almost want to start a new patrol just to be able to have a clean start with this Idea and I would love to see a sticky made of it one day to allow all the new SH3 players to discover the joy and sadness of a 1X patrol.

Shall we cover some basic "rules" in regards to what is allowed and disallowed in a 1X patrol.

Of course the use of TC will be the biggest factor, I say no more than 8X for a limited time is allowed for "catch up" if and when needed.

I would also say that a "standard" be created to allow us to post out daily/weekly/hourly patrol logs in a manner that we can all easily read and understand.

Realism settings should not be part of a 1X patrol but post them if you use them but no debate on what is considered correct.

Mods that should be or not be used..

I use GWX 3.0 & SH3COMMANDER 3.2

Please seadogs share your thoughts and idea's

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Old 03-13-09, 09:00 AM   #20
Dread Knot
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Quote:
Originally Posted by Sharkley
Quote:
Originally Posted by LarryM1953
A 1X Patrol forum would be a great idea! Seems there are quite a few people who run patrols without using TC.
Ok so if we create a 1x patrol forum, how should it be ?

I am hoping that most would use it a creative outlet for the "boredom" faced while on patrol.

Please seadogs share your thoughts and idea's

Get a deck a cards. You're going to be playing a lot of solitaire. Frankly, I can't do the 1X patrols. I start feeling guilty about all of the other things I should be doing in RL.
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Old 03-13-09, 09:50 AM   #21
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Originally Posted by Dread Knot
Quote:
Originally Posted by Sharkley
Quote:
Originally Posted by LarryM1953
A 1X Patrol forum would be a great idea! Seems there are quite a few people who run patrols without using TC.
Ok so if we create a 1x patrol forum, how should it be ?

I am hoping that most would use it a creative outlet for the "boredom" faced while on patrol.

Please seadogs share your thoughts and idea's

Get a deck a cards. You're going to be playing a lot of solitaire. Frankly, I can't do the 1X patrols. I start feeling guilty about all of the other things I should be doing in RL.
LOL, this is why we want to set a "guideline" for a 1X patrol so as many members can join in this discussion as possible. I feel TC could be used if needed/wanted but it needs limits.

BTW - I tend to catch up on some reading or watch a movie or two..

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Old 03-13-09, 11:54 AM   #22
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I always consider a 1x patrol to be unrealistic, mainly because while the computer is running the game in real time you're not playing it - you're doing something else. I do limit myself to 128x time compression, so I don't miss out on any contacts or attacks by aircraft, which tend to skip at higher compressions.
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Old 03-13-09, 02:26 PM   #23
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Blog you say ??

Hmmmm..might be a good idea. I don't think the fourm will be filling up anytime soon, but I don't want to waste time working on this for people who are not interested, mind you maybe reading the ramblings of this madman will get them interested. Food for thought.

As for 1x being unrealistic, I tend to agree to a point, I use 1x when I play and will use TC to catch up for when I don't. Mind you it goes deeper than that for the few hours i get to play I want the best experience possible, even if it's chugging along at 10 knots with not a ship in sight.

Remember "Real" is what you make of it.

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Old 03-13-09, 04:09 PM   #24
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Quote:
Originally Posted by LarryM1953
OK Thanks. I just thought that there was a problem with saving games when doing 1X missions.

I am now on my third 1X patrol in November 1939. Water is quite choppy off the East English coast this morning, so will be interesting to see what weather changes occur during this patrol.

Thanks for the help.
Well, there is a problem then. If you are running a pure 1x patrol, and save before the 3 (real-time days, remember) are up, the weather timer will reset when you reload. That's what you are seeing, unless you are able to keep your machine running for more than the weather change window (or put your machine into hibernation with the game paused but running each time). Less of a problem during a summer 1x campaign, when as I said the window is shorter.
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Old 03-13-09, 09:22 PM   #25
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Quote:
Originally Posted by difool2
Quote:
Originally Posted by LarryM1953
OK Thanks. I just thought that there was a problem with saving games when doing 1X missions.

I am now on my third 1X patrol in November 1939. Water is quite choppy off the East English coast this morning, so will be interesting to see what weather changes occur during this patrol.

Thanks for the help.
Well, there is a problem then. If you are running a pure 1x patrol, and save before the 3 (real-time days, remember) are up, the weather timer will reset when you reload. That's what you are seeing, unless you are able to keep your machine running for more than the weather change window (or put your machine into hibernation with the game paused but running each time). Less of a problem during a summer 1x campaign, when as I said the window is shorter.
Could a weather mod not fix this ??
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Old 03-14-09, 03:20 AM   #26
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I'm not really surprised that hybernation killed a 3d accelerated game.

Well, you don't really have to hybernate the PC. You could just pause the game, turn off the monitor, and just let the PC run. May also want to make sure to not have the HDD set to go into standby mode. Can do that by setting them to Never in that Power... button, that's below the screen saver setting, in the Display Icon, in Control Panel. (Although. I have no idea about Vista. Have yet to upgrade from WinXP.)

If the program still crashes, then something is up with your Hardware....
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Old 03-14-09, 04:55 AM   #27
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...

Last edited by LarryM1953; 03-29-09 at 02:31 PM.
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Old 03-14-09, 05:00 AM   #28
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Quote:
Originally Posted by LarryM1953
Hi Threesixtyci!

Not a big deal I could just keep the PC turned on as you suggest.

I wonder why Ubisoft chose to use a count down timer for weather? If they had perhaps made it that the weather for each grid is predetermined before you start a patrol, this could have been saved with the game save.

I ask myself what exactly is the point of saving if no parameters such as weather, are actually saved?

I will have to try and find a happy medium which allows an element of real time patroilling whilst keeping the weather changes or else keep the machine running.
I have a feeling that Ubisoft figured no one would run a 1x patrol from start to end, so have a timer while using TC kinda makes sence, give you a feeling of change because 3 days (game time) goes by in 5 minutes (real time)

That being said, I am on the fence with TC for my 3rd start with SH3, I think I will have to use it in a limited manner (as I stated above) to at least keep the game moving and have some thing to post each day of patrol.

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Old 03-14-09, 07:27 AM   #29
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Well I took your advice and started my SH3 blog

It will be always under construction, but click on my sig to view I hope to get some more 1x Patrol followers and comments on how to make things even better.

Had to start a new patrol..no biggie as I added many mods to enhance things even further also bumped up my realism to 59% for some added fun..hehe
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Old 03-14-09, 09:39 AM   #30
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erm i dont know how the weather works ingame exactly but are you guys saying that you never 'witnessed' weather changes? because I sure did. more than once i found myself looking at sudden fog and rain during a convoy engagement. and once I was sneaking up on something through the rain when it suddenly cleared up. ouch. I did probably spend a few minutes at 8x TC at those times though, so maybe that's why

as for SH4: the weather definately changes while you are there. I had one memorable occasion where I spent about 2 hours standing on the bridge, with my mouth hanging open. It was a beautiful sky with threatening colours on the horizon. then it got darker, the waves got bigger, I looked up and saw the sun disappear in dark clouds, and then the storm hit me. horizontal rains, huge waves, visibility got progressively worse.

it was truly awesome.
or maybe it was just a dream
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