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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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#17 |
中国水兵
![]() Join Date: Jan 2009
Posts: 279
Downloads: 20
Uploads: 0
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"Whereis SK5 the world wonders"
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HMAS Sydney III "Thorough and Ready" |
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#18 |
Ace of the Deep
![]() Join Date: Oct 2006
Location: Los Angeles, Ca
Posts: 1,142
Downloads: 267
Uploads: 0
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I'm holding my breath..................
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#19 |
Stowaway
Posts: n/a
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It will arrive,
lets hope the Dev Team see the Future of Gaming, Multiplay, As with the Best online Multiplay Games, If the Dev Team can Bring back SH2 And Destroyer Command, Intergrate them both to the Gameplay Of Today In Multiplay? They will have a Winner, Tough; but can be achieved, Multiplay Sells More for all New Games, Time for Silent Hunter To Surface, Multiplay is the Future, As Ripleys used to Say, Believe It Or Not ![]() |
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#20 |
Chief of the Boat
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U-boats in the Atlantic
![]() I'm still keeping my fingers crossed for the PTO to be included as well. But either way.... ![]() |
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#21 | |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 31
Uploads: 0
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#22 | |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#23 |
Helmsman
![]() Join Date: Dec 2006
Location: A few meters beneath the waves
Posts: 104
Downloads: 1
Uploads: 0
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is there a link to the info on this new sh5? Can't find one aces!
Thanks, Jazer ![]()
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That's a Burn! ![]() |
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#24 |
Captain
![]() Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
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I don't like to be negative, but honestly speaking from my heart on this one.
If SH5 is handled by UBI in any way close to the way SH4 was handled, as far as management, marketing, budget constraints, especially in this economy, than i fear that its going to be an even bigger dissapointment then SH4 was. ![]() ![]() ![]() ![]() ![]() ![]() |
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#25 | |
Chief of the Boat
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http://www.subsim.com/nucleus/index.php?blogid=4 |
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#26 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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If the game were perfect, there would be no need for mods. How dull!
![]() The only reason SHIII is still active is the active interest of the modeling community and the multi player activity.
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#27 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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want my chocolate Cake!
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#28 | ||
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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I have been burned twice now... bought SH3 when it first came out and SH4... both needed patching just to be somewhat playable. IF not for GWX SH3 would have been off my hard drive a year after it came out, SH4 lived for about 2 months past the last patch and hasnt graced my hard drive since then.... |
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#29 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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If GWX can be made to work as well as it does WITHOUT a SDK, could you imagine what could have been done WITH AN SDK?!!! |
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#30 | ||
Captain
![]() Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
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