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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Chief of the Boat
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![]() Quote:
It might well be possible for timescales to be altered though. One caveat is finding the person with the appropriate skills. Unfortunately, the person I have in mind is now working predominantly on the SH4 game engine. |
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#17 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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You can alter the Guns sim file in S3D and change
The hardest bit is matching the IDs in Guns dat to those in Guns sim so you know what gun you are changing In the shot below note the ID number ( 0x7ea7c1882d511ef4 ) for the 3inchsingle - top pic - matches the parent ID in the bottom pick when node 40 clicked on - so node 40 is for the 3inchsingle ![]() Click the arrow next to node 40 ![]() Click on 41 and in the box on the right you can see reload time ![]() Click on the reload time and a box will open up below allowing you to alter reload times ![]() Dont forget to save your changes Always back up your original files |
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#18 |
Captain
![]() Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
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This is EXACTLY what im looking for.
![]() ![]() I do have a question? Where do i find S3D? |
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#19 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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![]() Quote:
Here http://www.subsim.com/radioroom/showthread.php?t=119571 |
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#20 |
Captain
![]() Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
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Thank you.
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