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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,726
Downloads: 171
Uploads: 0
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Too many bugs, I must say that modders have really done a lot with the game but there are still far too many bugs, the only good ATO supermod that is reasonable is Operation Monsun but reading the last few pages of the thread reveals still a lot of bugs, even stock ones that supposedly can't be fixed!!
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Sub captains go down with their ship! |
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#17 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
Uploads: 0
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Urfish - say what You want...
This is probably Your second attack on this SH3ModsWorkshop forum ![]() People here loves Silent Hunter 3 and You can't change this. This is really strange - SH3 contains so many bugs - ghost-ships, CTD's after loading game which was saved in bad moments, very looooooong time spended when game is loading etc. But we love those bugs. We accepted them because we're unable to remove them without SDK. And as Wolves from Kriegsmarine we will sinking another thousands of ships. When we sink those thousands we will paint them and dress in new skins and sink again. Then we will research new hundreds mods because we love this game. I tried fine mod Trigger Maru, RSRD and rest of ubermods for Pacific. Result? It's only game with booring campaign on Pacific. I'm not founded there anything what kicked my rear part of body as Silent Hunter 3 has. There also many bugs - and this fatal scopes, microdials ,terrible interface - hundreds icons under another icons. I wanted and tried change something but i fallen due to lack of knowledge about messing with files. I'm simply man. ![]() I tried Campagne Del Atlantico - after releasing and i discover potential of this mod. At least - Kriegsmarine and his hopeless fight! But that was a half year ago and this ubermod was strictly beta in spanish language. And i thinked then - lack of time - soon GWX will make an attack on SH4 and i try again. Life is too short for playing all games which somebody makes. I'm choicing the best. I don't know how Campagne del Atlantico looks now. And ...i don't want know. I'm sure that GWX4.0 will be the new core for modders here and i think they (not all) will go and try. Be sure that i try there my music mods ![]() ![]() |
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#18 |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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Why We like SH3? Because in the future we will have faster and stronger PC's, so when it hapends we will have much more units, ports, historical battles in this game than today
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#19 |
Stowaway
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looks like Ubisoft learned nothing from it's previous buggy release of SH3 from what I heard it can be obviously seen on awry-handed made SH4
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#20 |
Sparky
![]() Join Date: Jul 2006
Posts: 152
Downloads: 0
Uploads: 0
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Yes, the graphics are nicer in SH4, but the gameplay is not as good and the load on the computer is much higher. To keep multiplayer performance high, this is a good reason for sticking with a solid and reliable programme.
Also, SH4 does not offer the "quantum leap" which would make it worthwhile porting all my software, files and mods over to the new system. For me, it is not just SH3, but all the other things that go with it, and which have been built up over many years. To contemplate starting again, it would mean having a much greater game than the minor increment that SH4 offers over SH3. Mind you, I'm sure if I was starting from scratch now I would consider SH4. But I am not, which is why I've stuck with SH3. Perhaps I'll move to SH5 when it comes out... but that depends on what it is like. ![]() |
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#21 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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![]() I didnt know the GWX team was working on SH4..... SWEET!!!!! If ANYONE can make SH4 truly great....THEY CAN AND WILL. ![]() |
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#22 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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And Im sorry but SH4 lived for only 6 months on my HDD. Why... because the "wonderful varried campaign, that sent you on interesting missions" kept giving me the same mission over and over and over and over agian. This was a big fat FAIL! Keep in mind this was only with the last patch released for SH4 before the Uboat mod came out...so IM not sure if they fixed this. I couldnt justify spending $10 on a mod...if it still had the same bugs. I would have rather spend $10 on a PATCH where UBI fixed what was wrong with SH4....
Guess UBI was waiting for GWX team to fix thier game for free...like they did with SH3. |
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#23 | ||
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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its a simple fact.
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#24 | |||
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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#25 |
Stowaway
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SH4 Graphics are crap...just looks like a comic book.
There is no sense of immersion - no 'feel' to it. But you're right SH3 is a bit old now and SH4 will collect dust in the cupboard whilst I wait for a decent Sub Sim. |
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#26 |
Pacific Aces Dev Team
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While I have SH4 installed for my US subs careers, I definately have abandoned it for U-Boat games for now. The main reason is that I use manual targeting, and have developed my own mod to have optics and TDC in the periscope to my liking (The mod is available for NYGM and will soon be for GWX 3), and currently I'm unable to port that to SH4 because of the peculir way things work in that game -due to the newly added ability to change the game's screen resolution-.
The interface for US submarines is good enough, the stadimeter is flexible, the torpedo settings can be done from the periscope via the TDC sub-page. But in the U-Boats you simply can't; the interface was directly ported from SH3 but with all the inherent limitations of SH4, including the re-scaling of the background image ![]() ![]() May be all this will get solved in the near future for talented modders, but till then I will prefer to stay with the U-Boats in SH3 and enjoy the US subs in SH4.
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One day I will return to sea ... |
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#27 |
Watch
![]() Join Date: Jan 2007
Location: u.s.a
Posts: 30
Downloads: 0
Uploads: 0
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why come to a silent hunter 3 mod shop and rip up these guys,if we like this game better so be it. i dont they go to silent hunter 4 mod forum and rant like this. if someone likes something be happy for them ,you dont complain about it. if u want 4 to get better get started, you dont need to come here and degrade what we like .
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#28 |
Eternal Patrol
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I enjoyed this thread.
It is about time that we are able to have a discussion of the ATO v PTO without taking shots and having the thread blocked. Well done everyone...
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RIP Laufen zum Ziel |
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#29 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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I would be willing to bet most SH3 fans bought SH4 also (and felt let down). I dont for the life of me understand this feeling that if you love SH3 then you must hate SH4 and vice versa.... Personally if SH4 wasnt so damn bugged I would have a hard time choosing between the two. But as of right now I will stay with GWX 3.0 because I find it more realistic and a better simulation than SH4.... Again this is without knowing if the Uboat update for sH4 fixes the crappy Warship AI that would never really try and attack me after hitting a convoy, the buggy missions, and "sub on a rail" in storms). Now if GWX or any other mod can fix these issues...I will be using SH4... |
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#30 | |
Pacific Aces Dev Team
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![]() This is a discussion about the moddability of the games, and why SH4 has so far received less attention (ATO) than SH3. Stick to the thread theme, gentlemen, we don't need more ATO v PTO wrestling. Thanks
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One day I will return to sea ... |
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