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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
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#17 | ||
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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#18 | |||
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
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I haven't work really much on it since then since I was quite busy, but I have started working on sonar now, here is some even pre-alpha screen (I mean it wont look like this, there of course will be stand-alone station for sonar): http://subsim.questions.cz/pictures/sonar.jpg As for hijacking .. I understand some of you simple does not want to register at another site. On the other hand, I don't want to repeat things over and over and the official forum is at CADC.
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Last edited by Dr.Sid; 11-26-08 at 01:39 PM. |
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#19 |
Commodore
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What is this Dr.Sid, an active sonar display or something ?
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#20 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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#21 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
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You really should be able to tell, Deamon, if you ever played US nuke I mean.
This is merely demonstration of rendering of the display, all other aspects are the simplest possible. But that will change during the weekend I hope ![]()
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#22 | |
Sea Lord
![]() Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
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#23 | |
Commodore
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![]() But looks very good to me. I had lots of fun with your latest release. Was fun to try to stear the Akula at PD, I would suggest to add some floating point precission for the pitch of the boat, cause else it is hardly possible to keep it steady, I always went up and down in result. I am curious what you will be able to pull out with time ![]() |
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