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Old 11-03-08, 03:06 AM   #16
evan82
Samurai Navy
 
Join Date: Oct 2008
Location: Poland
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Quote:
Originally Posted by Wreford-Brown
Each to their own. Play it as you want to play it.
Of course!.I agree with You . Thomsen's Nautilius mod is "to strong a little" - for me, that's all, but Philip Thomsen made many wonderfull mods.

But to the point. I am interesting about this patrols grids. How about this problem?
I know - this is not a great problem, but is wonderful, when the all things works good.
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Last edited by evan82; 11-03-08 at 03:13 AM.
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Old 11-03-08, 06:31 AM   #17
Wreford-Brown
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We're about to deploy the big guns - JScones (the author of both SH3 Commander and JSGME) has kindly agreed to take a look for us.

Flick across to this thread:
http://www.subsim.com/radioroom/showthread.php?t=143816
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Old 11-04-08, 02:12 PM   #18
evan82
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Quote:
Originally Posted by Wreford-Brown
We're about to deploy the big guns - JScones (the author of both SH3 Commander and JSGME) has kindly agreed to take a look for us.

Flick across to this thread:
http://www.subsim.com/radioroom/showthread.php?t=143816
Super!

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Old 11-05-08, 02:24 AM   #19
JScones
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Quote:
Originally Posted by Wreford-Brown
We're about to deploy the big guns - JScones (the author of both SH3 Commander and JSGME) has kindly agreed to take a look for us.
...and has responded with the solution, including an attachment courtesy of my Flotilla file creator/editor application.

Unfortunately, I can't find my "Fantasy Flotilla" mod anymore, or I would have just sent that to you...already done and barring some minor tweaking to torpedos, ready to go. Que sera sera. Anyway, you should have enough now to get you going. If not, you know how to contact me.
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Old 11-05-08, 08:13 AM   #20
Wreford-Brown
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Thank you, Jaesen. I'll be looking at it in detail tonight.
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