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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#17 | ||
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
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![]() Good one on the nunya business! lol |
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#18 |
Seaman
![]() Join Date: Jul 2008
Posts: 39
Downloads: 5
Uploads: 0
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Hey, THANKS people!!!
![]() Penelope....sorry, not a female. Steamwake hit the nail of the head about the origin of my username. ![]() |
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#19 |
Admiral
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Hi and welcome onboard!
Enjoy your stay, which will be for a looooong time! Noone EVER leaves this place ![]()
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#20 | |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#21 |
Commander
![]() Join Date: Jul 2007
Location: Crush Depth
Posts: 449
Downloads: 50
Uploads: 0
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I run Trigger Maru and RSRD. I don't run Pacific Environments as it tends to overwork my video hardware, and since it seems to be the same for you, I'd suggest avoiding that.
RSRD is great: they've tried to re-create historical Japanese ship traffic, and generate appropriate missions for you. My suggestion is you try in turn RFB and TM, each with RSRD, and see what you like. Also go over to the mods forum and read around in the appropriate threads as well, to see what the focus of each mod is. It is beneficial that you've already played around with the stock game, so you will know what the mods have changed.
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"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him." -- Chesterton |
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#22 |
Seaman
![]() Join Date: Jul 2008
Posts: 39
Downloads: 5
Uploads: 0
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I want to thank everybody that gave me suggestions for mods.
I loaded Trigger maru and RSRD for TM and I am having a great time. I played quite a few hours on stock. I never got too far into the war, so I'm not sure if all of the things i'm seeing are from the mods or from the stock game progress, however, the "feeling" of the game is 100% different. I now have a variety of ships that will actually do a ziz-zag course even if they do not know I'm around. This is a big change from the serpentine course the ships ran in stock. I'm not bombarded with messages...I don't have aircraft showing up every 5 minutes unless I have been in an area too long. Instead of spotting 3-5 ships every day, I might spot some ships every 3-5 days turning my previous 30 day patrols (because of running out of fish) into closer to 60 day patrols which are more historic. My torpedos actually cause me greef by running too deep, prematurely detonating, or becoming nothing more then a "Thud". There is nothing like real life frustration. Anyway, the game is more in tune with what I felt it should be. Thanks again!! |
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