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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | ||||
Lucky Jack
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Anyways, I came to post an AAR from my best mission so far; Paradrop to the coastal city of Kamperland with the Fallschrimjäger 1.2: Quote:
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#17 | |
Fleet Admiral
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#18 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
Uploads: 0
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I really enjoy this game from the broad tactical perspective. My friends and I sign up from time to time to play for a month or two. The graphics and engine are dated but, the experience you get from the game is worth signing up at least once to try.
Best Features: Huge Terrain and Map Scale - Although there aren't any sharp elevated mountains the terrain is very well designed and makes approaching cities, objectives, and finding enemy a fun challenge. You still have valleys and rolling terrain but, most are gradual. Sound Behavior - direction and distance. The game really shows the importance of sound in combat. The dstances are so great between areas of conflict that you could be driving for miles without seeing or hearing any enemy. When driving armor etc. You find yourself consantly stopping and shutting down your engines just to listen for enemy movement. Roles: Any of the classes you choose to enter the game with you can use for multiple roles. When flying you can spend time actually collecting useful intel of enemy positions and movements rather than just going out to kill enemy. Objectives: The entire map is a linked resource point supply chain. As towns and forward bases are captured resource points are changed gradually (as the structures come back online for other team) and accordingly (based on the location and linked nearby towns/forward bases). So if you lose a major city to enemy you lose a good portion of production of the equipment you can spawn in with to fight enemy. So all objectives have an actual value (unlike most games). A great feature of this complexity is the length fo tiem it takes to attack and defend assets. There are so many times I have spent a Friday or Saturday night ro even a Weekend defending or trying to capture just one town. I have yet to see another game that allows you to join in progress throughout any given time to reenter an ongoing battle at this scale. Damage Modeling: For as bad as the graphics are the damage modeling is pretty decent. Each unit has weak areas and is damaged according to where it is hit. Tracks get damaged, engines die, crews can get killed from weak or light armored areas, well placed shots can kill crew through turret openings, infantry die from headshots and vital areas or get wounded and bleed out in others. No Healing or Repairs: If your vehicle is damaged you pretty much sit and fight to death or you despawn. If you don't despawn at a base location you will not get credit for kills. So, the game does give people an incentive to live and not just rush in to die. Infantry are the same. Except with infantry if you are injured or bleeding otu you can have a friend rush you back to base to despawn for credit before you die. Quote:
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#19 |
Lucky Jack
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There's a reason for the dated graphics. The game map is over 28,000 square KMs, no loading in between the different areas etc. Today's graphics would need a PC yet to be made to run the game.
![]() But the graphics dont bug me at all, the atmosphere is just great along with the best teamwork I've seen in a long long time. At the time of writing this, I'm in a JU52 with my new squad, the 1stFJ on our way to relief our surrounded squadmates in a enemy city they jumped into. ![]() |
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#20 |
Stowaway
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I wouldn't mind resubbing, though I can only play in the dead of night or I lag out constantly.
Is there a Subsim squad going? "Dowlies Death Divers" Perhaps? |
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#21 | |
Lucky Jack
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No, I'm with the 1stFJ squad atm, think I stay with them. Nice guys, really like to work as team, especially when paradropping. |
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#22 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Pollard, Oklahoma
Posts: 679
Downloads: 6
Uploads: 0
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Ya' know, I stopped playing before they introduced paras....
*quivers*
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"Stop sounding battlestations just to hear the alarm." |
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#23 | |
Lucky Jack
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#24 | |
Mr. Eastwood
![]() Join Date: Apr 2007
Posts: 364
Downloads: 18
Uploads: 0
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It really is the best thing on the internet.
I changed my gamename to armygreg, so look out for me if you all are on. On a side note, v1.29 is now in closed beta testing. Quote:
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#25 |
Stowaway
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Resubbed,
IGN is Rild3r (Dunno why I put a 3 instead of a E but eh. |
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#26 | |
Lucky Jack
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#27 | ||
Stowaway
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Il be playing tonight (after Midnight) I'd play now but Il just lag out 5 mins in. |
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#28 |
Stowaway
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Double post but.
Turns out I can't play. A typical crash with some games has claimed it. Basicly in some games (Games so far HL2, Eve online, Wurm online, bf2142, Trackmania nations, + maybe a few others I forgot) The game can play for awhile (except in eve) then it freezes for aprox 3-4 seconds then my monitor "shuts off" like it stops recieving input. I have to restart to get things back working. Really should of got a x1950 pro instead of this hd3850. At least the x1950 works. Can't even return this card because its been to long since I bought it. I really have no idea how to use its warranty too since the manufacturers website is ****. ![]() |
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#29 | |
Lucky Jack
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Phew... finally the High Command gave us the permission to go in an capture Antwerp, the biggest city in the whole of Belgium. We had capped and pulled back from it the whole week, but last night we captured few towns around it making Antwerp worth capturing. What a fight it was. :p
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#30 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Pollard, Oklahoma
Posts: 679
Downloads: 6
Uploads: 0
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Antwerp was always a real chore for me. Inevitably the battles would grow large, and my poor, old computer would overheat with the strain. The situation was bad enough that the only times I ever scored kills in Antwerp were at 4 am.
I DID go crazy with a Matilda once, coming up from the south. 3 PZs, an AT gun, and a Stug to my credit, but so few players on I couldn't get enough infantry together to support my rampage.
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"Stop sounding battlestations just to hear the alarm." |
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