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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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the thing is now I know how long it take to make a sub remotely playable... like the Ko Hyoteki fro instance, took me hours, people seemed to want it too, but when they played and realised that they only had a couple torpedoes
![]() The only fun thing is that it's fast underwater : 19 knots !, so now I think about it before I start on a sub, maybe if the japanese I-Boats carried a few mines like their american counterparts, but I don't know... keltos |
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#17 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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In terms of picking subs to model, I think I'd err on the side of what saw the most actual use by the IJN in terms of combat (not resupply).
tater |
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#18 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
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![]() Quote:
I'd still love to get my hands on the I-52 3d model though... btw the normal ijn subs did lay mines : http://home.st.net.au/~pdunn/japsubs/japmines.htm keltos |
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#19 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
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![]() ![]() ![]() A 1920 japanese book on submarines, looks like a minelayer to me ! good blueprint ? [edit] just won it on ebay ![]() btw if anyone can help translating the text and captions... thanks, keltos Last edited by keltos01; 12-30-08 at 04:26 AM. |
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#20 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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#21 |
中国水兵
![]() Join Date: Jan 2009
Posts: 279
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Keltos01 san,
I'll get my Japanese friends to work on the 1920s blueprint for you and hack out a rough translation. Anything to help the Kaiten man! PS For the campaign: Hachijo jima, in the Izu group about 300km south of Tokyo Bay, was full of Kaiten and raring to from mid 44. The main Kaiten training base at Kure (south of Hiroshima) was alos loaded up and raring to go. Unfortunately for the Japanese, the Shinano was transfering a hold full of Kaiten when she was sunk, otherwise several ports in southern Kyushu would have been similarly armed. PPS Any chance of Tokko surface craft? Suicidal motor boats filled with explosives? |
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#22 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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![]() Quote:
it would mean : a 3D model of such a craft, replacing a torpedo model with it, setting depth to 0, but would be unrealistic wouldn't it be ? more of a shore battery shell being transformed into a suicide craft, but anyways, this is the mines thread... ![]() and welcome to subsim ! keltos ps my list to Santa - san ![]() any detailed blueprints (KRS minelaying sub - type C1, C2 submarine, Kaidai...) more than welcome. good pictures of said subs for the 3D models |
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#23 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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thanks Darkfish for your mine files and welcome to the team !
we will now try and set up the Type 93 naval mine mod for the IJN ![]() keltos Rear AdmiralDavid Farragut's famous statement, "Damn the torpedoes, full speed ahead!" refers to a minefield laid at Mobile, Alabama. (http://en.wikipedia.org/wiki/Naval_mine) Last edited by keltos01; 01-22-09 at 11:13 AM. |
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#24 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
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IJN submarine-laid mine types
![]() ![]() ![]() ![]() ![]() ![]() dammage : naval mine stock mine 436,30137 200 704,794521 320 335,616438 0 6,71232877 2 8,39041096 40 I used the same table as for my torpedoes to compute the explosive power of the IJN mines (1960 lbs of type 97 explosive) Keltos Last edited by keltos01; 01-22-09 at 04:40 PM. |
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#25 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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type 93 naval mine mod
surface mine-laying : ![]() submerged mine-laying : ![]() ![]() line laid, waiting ... ![]() ![]() ![]() brooklyn light cruiser ![]() those are jap sailors manning the depth charges !!! ![]() ![]() - Original work by Darkfish - Darkfish agreed to let us add it to the IJN submarines mod and campaign. ![]() took awhile to refine, but we'll soon have mine-laying missions I hope ! Keltos Last edited by keltos01; 01-25-09 at 05:02 PM. |
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#26 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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is now released :
This mod gives you 42 mines type 93 launchable from 60 feet and above. launch unsing the 'j' key. http://files.filefront.com/type+93+mine+4+KD3rar/;13099155;/fileinfo.html Keltos |
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#27 |
Silent Hunter
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Location: Milan Italy
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#28 |
Silent Hunter
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Location: Milan Italy
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#29 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
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bump for IABL
original work by Darkfish IJN mines for Kaidai 3b dl link : http://www.mediafire.com/file/hznygz...mine_4_KD3.rar keltos |
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