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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,746
Downloads: 171
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Thanks VonDos, downloading now!
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Sub captains go down with their ship! |
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#17 |
Frogman
![]() Join Date: Jul 2007
Location: UK
Posts: 296
Downloads: 43
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Just a veeeery small point that needs modification: in the NBB_Warspite_en.log museum file, it should read '8 x 6" guns' and '4 x octuple 2pdr pompom'.
Apart from that, everything is perfect. I've installed and am going to fire 'er up just now. Dead excited - can't wait! Trivia Postscript: incidentally, when the 6" guns were removed, the armour saved from them was used as extra deck armour and plated over the engine area. As I recall, this was performed in theatre during Warspite's time in the Med, WWII. |
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#18 |
Pacific Aces Dev Team
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Yay another beautiful target for my mediterranean campaigns
![]() Excellent work as always VonDos ![]()
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One day I will return to sea ... |
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#19 |
Weps
![]() Join Date: Sep 2007
Location: Germany
Posts: 360
Downloads: 20
Uploads: 0
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#20 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,746
Downloads: 171
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Thanks Cohaagen, I edited my file!
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Sub captains go down with their ship! |
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#21 |
Eternal Patrol
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:rotfl: on me! When I looked at the first picture I thought the deck was bent the wrong way! I looked closer, and it was an optical effect produced by the camoflage and the armor bulge below. Or just my old eyes playing tricks again!:rotfl: Actually it looks that way in the photograph, too.
Outstanding job, mate! ![]() ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#22 |
Chief of the Boat
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Very well done VD. I responded to your PM......and your welcome mate
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#23 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
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A three year quest finally ended!
![]() Thank you!
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#24 |
Swabbie
![]() Join Date: Jan 2008
Location: Germany
Posts: 13
Downloads: 33
Uploads: 0
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A real beauty VonDos !
![]() And perfect timing 'cause the next (game)month I'll take part in the battle of Narvik and of course want to see your Warspite there. Can anyone point out how I can implement it into the GWX campaign? I tried to take a look with the Mission Editor but got lost in thousands of ships ![]() Thx in advance Last edited by Metus; 05-25-08 at 01:48 AM. |
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#25 |
Stowaway
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To place it properly in the Campaign files in a Historic way?
You'd need to edit them. |
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#26 |
A-ganger
![]() Join Date: Aug 2007
Location: Russia
Posts: 73
Downloads: 62
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Excellent work as ever VD!
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#27 |
Swabbie
![]() Join Date: Jan 2008
Location: Germany
Posts: 13
Downloads: 33
Uploads: 0
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Yes, is it hard to do? I am no modder, but tweaked around a bit..
Forgot which BB type is used in GWX (campaign) in Operation Weserübung instead of the Queen Elizabeth-class, but now that we have it, wouldn't it be cool to see it entering the fjord? btw I love GWX - extraordinary work ![]() |
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#28 | |
Chief of the Boat
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Identify the time and place and replace ship for ship. Can be a PITA but well worth it if you do it right. |
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#29 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Awesome piece of work, VonDos. Thank you.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#30 |
Swabbie
![]() Join Date: Jan 2008
Location: Germany
Posts: 13
Downloads: 33
Uploads: 0
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Thanks Jimbuna,
I just wanted to see the ship in the second Narvik battle; so changed only one line in campaign_scr : [Group 353.Unit 1] Name=HMS Warspite Class=BBNelson --> Class=BBWarspite It works in the SingleMission Narvik II, so it should also work in the full campaign? :hmm: |
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