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Old 05-16-08, 06:55 PM   #16
Ducimus
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Quote:
Originally Posted by Quillan
Ducimus, I have been at periscope depth, at full stop, silent running on, at 2am with the wind blowing 15 m/s, and still had a merchant start zig-zagging at 2000 yards. I know they didn't see me, and I'm almost positive they didn't hear me. I adapted and overcame, so it's no big deal.
A nearby plane might tip them off too. They can see MUCH farther then your average unit. Of course if a plan did tip them off, youd have bombs incoming very shortly.

I do know for certain that Silent running within that range makes ALL the difference. If you reload a game, Silent running isnt enabled even though the icon will say it is. You have to toggle it off and on to fix (stock bug from sh3).
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Old 05-16-08, 09:06 PM   #17
Rockin Robbins
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OMG!!!!

I just did a test run of a Dick O'Kane sonar only attack on my standard tanker in the balmy Pacific Ocean off the coast of California. 5 hits for 5 torpedoes and I never saw the guy. This will be a very intensive course! Wilcke, you're a genius!

I'm out of time for tonight, but I'll fire it up tomorrow morn and make the video. Hope I can improve just a bit on my video quality.

Last edited by Rockin Robbins; 05-17-08 at 05:45 AM.
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Old 05-17-08, 05:49 AM   #18
Segwin
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Quote:
Originally Posted by Rockin Robbins
I'm a little suspicious that there's something wrong with your sonar/TDC technique looking at the amount of range error, which shouldn't exceed 10 or 15% in most cases. Are you throwing the "send range to TDC" switch or pushing the toolbar button and verifying that number with the TDC? Are you watching to ensure you are entering middle of the error range numbers?
I was using the icon to send the range to the tdc. I was also sending bearing via the icon as well.

Does sending bearing automatically set the AOB?
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