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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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I was working on an alternative flotilla mod to run from Konigsberg\Pillau later in the war as a lot goes on in the Baltic late on and is the only place to really see the heavy German units but I struggled to get through the channel Ref to the rescue @ Venatore lol we are all in that boat mate Obviously from scripting and researching I knew the Scheer and others spent time there so I knew it should be wider In fact the Hipper/Scheer\Eugen and Lützow spent time there ![]() |
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#17 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Attention to the detail, I love it
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#18 | |||
Eternal Patrol
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BBW, you is EEEEEEEVIIIIIIIIL!
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“Never do anything you can't take back.” —Rocky Russo |
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#19 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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lol no its easily findable
If findable is a word I had the link to it not so long ago cos I wanted the Helgoland terrain added to 2.1 so had to find it Here tis see Easy http://www.subsim.com/radioroom/show...ight=helgoland While I was that far back Steve http://www.subsim.com/radioroom/show...ight=helgoland :rotfl: |
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#20 |
Eternal Patrol
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Of course you would bring up my old logs, which most folks made sure I know they found quite boring.
And I screwed it up again. You were talking about the terrain editor itself, and I thought you meant the mod, which was in your first post at the top of the page... ![]() ![]() I'm spending way too many hours writing down ship names. I think I'm gonna organize all the stuff I've downloaded for 2.1 and spend the weekend just playing.
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“Never do anything you can't take back.” —Rocky Russo |
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#21 | |
Chief of the Boat
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#22 | |
Gunner
![]() Join Date: Sep 2007
Location: Lost
Posts: 94
Downloads: 94
Uploads: 0
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"Patience is a virtue" Loose Lips Sink Ships |
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#23 |
Stowaway
Posts: n/a
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I'm having problems with: Gun empacement on left while exiting waterway from Pillau appears in water
Will be taken care of in a GWX 2.1 bugfix. Even after apply of 2.1 bugfix ![]() |
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#24 |
Stowaway
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what ? no one else has noticed it ? well.. it's just a reminder that this ain't gonna fix by itself :p
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#25 |
Stowaway
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Seems no one cares about this :\
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#26 |
Grey Wolf
![]() Join Date: May 2008
Location: Depth-charged to Kingdom Come
Posts: 927
Downloads: 28
Uploads: 0
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Someone's bound to notice this mod!
![]() As soon as they found out the Pillau channel is too shallow for u-boats! ![]() |
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#27 | |
Stowaway
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That freaks me out a little bit, so I'm trying to forget this ![]() |
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#28 |
Navy Seal
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The readme for the mod says it will be fixed in a GWX 2.1 bug fix, guess they forgot about it.:hmm:
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#29 |
Chief of the Boat
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It has been fixed, IIRC :hmm:
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#30 |
Navy Seal
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:hmm: I was going on Contact's posts about it, should have checked it out first before posting.
![]() Edit: I checked and it has not been fixed. I am running the last patch BBW released, the one with the AA ships, locks, and AOTD ships combined into it.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() Last edited by HW3; 07-19-08 at 03:54 AM. |
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