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Old 04-21-08, 05:11 PM   #1
Snaptrap
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Default Improving Sub Part Durability? How?

It's strange that I can get the sub hulls to be indestructable but not the equipment. I boosted the hit points though there's no change. Is there a way to do this?
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Old 04-21-08, 05:31 PM   #2
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It's all in the zones, and mostly in the size of the zones. I'd suggest looking at the applicable zon file, and modifying the Zones.cfg until you can achieve the desired effect.

I'm currently working on a mod to address the propulsion system, correct the location of several zones for equipment, fix equipment labels and repair times, add missing equipment zones, and address bridge/flak/deck gun crew vulnerability (in a way potentially much different than has been tried to date), but it is still very early - though I have been working on it over the past couple of week - and there is much work and testing left to do before I'm even ready to call it a WIP.
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Old 04-21-08, 06:08 PM   #3
Snaptrap
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Quote:
Originally Posted by Observer
It's all in the zones, and mostly in the size of the zones. I'd suggest looking at the applicable zon file, and modifying the Zones.cfg until you can achieve the desired effect.

I'm currently working on a mod to address the propulsion system, correct the location of several zones for equipment, fix equipment labels and repair times, add missing equipment zones, and address bridge/flak/deck gun crew vulnerability (in a way potentially much different than has been tried to date), but it is still very early - though I have been working on it over the past couple of week - and there is much work and testing left to do before I'm even ready to call it a WIP.
Thanks! I'll check it out.
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Old 04-21-08, 07:07 PM   #4
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Just to be sure, I just make the modifications to the Zones file only, right?
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Old 04-21-08, 07:36 PM   #5
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It depends on what you want to do, and how you want to accomplish it. If you want to make the zones tougher, you can simply increase the number of HP in the zones.cfg file. If you want to change the size, location, or link to the zone in the zones.cfg you will have to edit the zon file.

The zone system in SH4 is very flexible, and there are many different ways to accomplish the same result, many of which can be achieved without altering the number of HP in the zone.

A couple of key points:
1. The zone HP (as defined in zones.cfg) determine the number of HP for a zone, not the equipment.upc or individual submarine UPC files.
2. Keep in mind that there are special zones with hard coded behavior (e.g. zone 21, 22, 55 and 56). If you change the zone definition in the zon file, you may experience unexpected, or unpredictable behavior.
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Old 04-21-08, 08:06 PM   #6
Snaptrap
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Quote:
Originally Posted by Observer
It depends on what you want to do, and how you want to accomplish it. If you want to make the zones tougher, you can simply increase the number of HP in the zones.cfg file. If you want to change the size, location, or link to the zone in the zones.cfg you will have to edit the zon file.

The zone system in SH4 is very flexible, and there are many different ways to accomplish the same result, many of which can be achieved without altering the number of HP in the zone.

A couple of key points:
1. The zone HP (as defined in zones.cfg) determine the number of HP for a zone, not the equipment.upc or individual submarine UPC files.
2. Keep in mind that there are special zones with hard coded behavior (e.g. zone 21, 22, 55 and 56). If you change the zone definition in the zon file, you may experience unexpected, or unpredictable behavior.
Thank you! It seems to be working excellent. I believe I got all the sub and u-boat parts. My goal is to make them virtually indestructible. I had a method once before but it really sucked.
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