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View Poll Results: What nationality ships should be released next?
Norway 33 38.82%
Netherlands 21 24.71%
Denmark 12 14.12%
Sweden 9 10.59%
Germany 13 15.29%
USSR 41 48.24%
Japan 4 4.71%
Italy 19 22.35%
Other (Specify) 17 20.00%
Multiple Choice Poll. Voters: 85. You may not vote on this poll

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Old 04-03-08, 03:06 AM   #16
Hunter
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The question sounds strange since the same ships could be used for varios nations since real ships oftenly look similar
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Old 04-03-08, 06:50 AM   #17
iambecomelife
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Quote:
Originally Posted by Hunter
The question sounds strange since the same ships could be used for varios nations since real ships oftenly look similar
You need to use separate nationalities to get correct paint schemes & hull flags. Also, some merchant navies had pretty distinctive-looking ships, such as Japan and Norway.
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Old 04-03-08, 03:35 PM   #18
BulSoldier
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As i understand this mod would add to the game ship textures that are "unique" for a nation ? And would that be separete mod or will be part of gwx 2.01 (sorry i was away from the forum for quite some time and missed 1-2 things )
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Old 04-03-08, 03:41 PM   #19
bert8for3
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Other ... Canada

ok, don't really mind, just wanted to hit 400 posts and see what avatar I get now
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Old 04-03-08, 04:47 PM   #20
iambecomelife
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Quote:
Originally Posted by BulSoldier
As i understand this mod would add to the game ship textures that are "unique" for a nation ? And would that be separete mod or will be part of gwx 2.01 (sorry i was away from the forum for quite some time and missed 1-2 things )
Yes. Each nation will have its own group of unique skins. One of the problems with earlier ship mods was that because of the game's file system you would get British or American paint schemes on every ship regardless of nationality. With this mod, if you pay attention to hull flags, funnels, and so on you may be able to ID a ship at a great distance, instead of trying to look at the tiny masthead flag.

This is not officially a part of GWX or any other mod. However, it will be compatible with any stock or super-modded verison of SH3 - unless you are running pre - 1.4b stock, for some reason...
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Old 04-04-08, 04:26 AM   #21
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Sounds really cool matey
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Old 04-04-08, 11:48 AM   #22
BulSoldier
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Thanks for the answer.It looks like this mod would be great addition to the sh3 must haves
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Old 04-04-08, 11:55 AM   #23
bigboywooly
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How many units in total are you talking about Iam ?

Say you have around 70 new units in the MF mod
How many extra does it add with the independant skins for different countries ?

Any idea ?
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Old 04-04-08, 01:03 PM   #24
iambecomelife
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Quote:
Originally Posted by bigboywooly
How many units in total are you talking about Iam ?

Say you have around 70 new units in the MF mod
How many extra does it add with the independant skins for different countries ?

Any idea ?
For the initial release there are 70 units based on about 40-50 unique models. However, the ships will also be released independently and in separate packs. That way users can download ships based on where their current career is. If you're operating in the Med you may want Greece & Italy, for example. If you're in the far east you can download the Japanese pack, and so on. That will simplify things and help keep file size & loading times down
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Old 04-04-08, 01:19 PM   #25
bigboywooly
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Ah I see
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Old 04-04-08, 02:28 PM   #26
LordNeuro"Serbia"
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Good idea

But i hope u will relis it soon. I cann weit too see u ships on my periscope.
Keep up the good work.
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Old 04-05-08, 05:23 AM   #27
geosub1978
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Default MERCHANTS

Ι would say USSR, Norway and Greece.

Especially for Greece in uboat.net someone beaudifull oldies there!
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Old 04-05-08, 05:49 AM   #28
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Lithuanian merchants
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Old 04-05-08, 08:19 AM   #29
sh3rules
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I vote USSR and Japan.
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Old 04-05-08, 12:41 PM   #30
geosub1978
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Default Axis Ships

Why on earth should we spend PC memory for loading axis ships???

I think the already existing are quite enough!
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